using System; namespace IngameDebugConsole { [AttributeUsage( AttributeTargets.Method, Inherited = false, AllowMultiple = true )] public class ConsoleMethodAttribute : Attribute { private string m_command; private string m_description; private string[] m_parameterNames; public string Command { get { return m_command; } } public string Description { get { return m_description; } } public string[] ParameterNames { get { return m_parameterNames; } } public ConsoleMethodAttribute( string command, string description, params string[] parameterNames ) { m_command = command; m_description = description; m_parameterNames = parameterNames; } } }