using UnityEngine;
using System.Collections.Generic;

public static class PosRotScale
{
    public static List<PosRotScalePatch> PosRotScalePatchList = new List<PosRotScalePatch>();
}
public class PosRotScalePatch
{
    public Vector3 PosPatch;
    public Vector3 RotPatch;
    public Vector3 ScalePatch;
}