using System.Collections; using System.Collections.Generic; using UnityEngine; public class UINameConfig { public const string LoginPanel = "LoginPanel"; public const string SceneChoose = "SceneChoose"; public const string TemplatePanel = "TemplatePanel"; public const string EditorPanel = "EditorPanel"; public const string LoadingPanel = "LoadingPanel"; public const string WarningUI = "WarningUI"; }