namespace Unity.RenderStreaming.Samples { internal class SampleManager { static SampleManager s_instance; public static SampleManager Instance { get { if (s_instance == null) s_instance = new SampleManager(); return s_instance; } } public RenderStreamingSettings Settings { get { return m_settings; } } RenderStreamingSettings m_settings; public void Initialize() { if(m_settings == null) m_settings = new RenderStreamingSettings(); } } }