# Broadcast Sample The **Broadcast** sample can stream video and audio to multi Unity applications. This sample can use in combination with other samples below. - [AR Foundation Sample](sample-arfoundation.md) - [Gyroscope Sample](sample-gyroscope.md) - [Receiver Sample](sample-receiver.md) This sample can also use in combination with browser `Receiver` sample. ![Select receiver sample on browser](images/select_receiver_sample_on_browser.png) This sample uses build-in render pipeline. If you want to try [High-Definition Render pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest) or [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest), please try [Render Pipeline Sample](sample-renderpipeline.md). ## Usage ### Procedure 1) Launch the signaling server using public mode. Please refer to [this link](webapp.md) for launching. ![Launch web server](images/launch_webserver_public_mode.png) 2) Build an app in Unity Editor, and launch an application. 3) Click **Broadcast** scene on the app. ![Open Broadcast scene](images/open_broadcast_scene.png) 5) Open **Menu** scene and click on the Play button in Unity Editor. 6) Click `Receiver` button on the app. 7) Click `Start` button. ![Play receiver scene](images/play_sample_receiver.png)