# Creating The Scene This tutorial explains how to edit an empty scene in Unity Editor and display the image rendered from the camera to the browser. ## Changing Project Settings The procedure described in this page assumes that the [**Automatic Streaming**](settings.md##general-settings) feature is not used. Please turn the flag off following steps. 1: Open the **Project Settings** window. 2: Select **Render Streaming** tab. 3: Select **Create New Settings Asset**. 4: Save the asset with any name. 5: Disable **Automatic Streaming**. ![Disable Automatic Streaming](images/disable_automaticstreaming.png) ## Setting component If Unity version is 2020 or later, Create a new empty scene. Select **File > New Scene** from the menu to open the dialog and select **Basic (Built-in)**. ![Create new scene](images/create_new_scene.png) Select the **Main Camera** object in the Hierarchy window, and add the **Signaling Manager** component in the Inspector window. ![Add SignalingManager component](images/add_signalingmanager_component.png) Next, we will add the **Broadcast** component to the **Main Camera** object. this component deliver the stream to multiple peers. ![Add Broadcast component](images/add_broadcast_component.png) Assign the **Broadcast** component to the `Handler` property of the **Render Streaming** component. ![Assign Broadcast component to handler](images/assign_broadcast_to_handler.png) Add a [**Video Stream Sender**](video-streaming.html#videostreamsenderapiunityrenderstreamingvideostreamsenderhtml-component) component to the **Main Camera** object. This component refers to the Camera and delivers it as a stream to other peers. ![Add VideoStreamSender component](images/add_videostreamsender_component.png) Assign the [**Video Stream Sender**](video-streaming.html#videostreamsenderapiunityrenderstreamingvideostreamsenderhtml-component) component to the **Broadcast** component property. And set camera ![Assign VideoStreamSender component to streams](images/assign_videostreamsender_to_streams.png) ### Check on browser Open the **Receiver Sample** page, and you should see the video from the Unity camera appear in your browser. ![Receiver Sample on the browser](images/receiver_sample_on_browser.png) ## Next Step You can distribute video from Unity to the browser. It's also possible to stream audio. There are several types of components that can be streamed. Check the [component page](components.md) for details. Next, please try to control the camera from the browser. Please go to [the next page](control-camera.md).