using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ShowTipTime : MonoBehaviour
{
    public float TimeFloat = 10;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    private void OnEnable()
    {

        t = 0;
    }

    private void OnDisable()
    {
        t = 0;
        TimeFloat = 10;
    }
    public float t;
    // Update is called once per frame
    void Update()
    {
        t = t + Time.deltaTime;
        if(t>TimeFloat)
        {
            this.gameObject.SetActive(false);
        }
        this.transform.position = OpenXRCamera.Instance.head.position;
        this.transform.eulerAngles = OpenXRCamera.Instance.head.eulerAngles;
    }
}