using Blue;
using UnityEngine;
///
/// 打开对应的场景地图
///
public class EnterSceneSelectARMap : AbstractController
{
private GameObject objShowRoom;
private GameObject objOffice;
void Start()
{
this.SubscribeEvent(e=>
{
if(e.EnterSceneName=="巅峰文创展厅")
GameObject.Find("ARSpaceForAll").transform.Find("AR_Map_ShowRoom").gameObject.SetActive(true);
else if(e.EnterSceneName=="巅峰办公室区")
GameObject.Find("ARSpaceForAll").transform.Find("AR_Map_Office").gameObject.SetActive(true);
/*
if(e.EnterSceneName=="一楼展厅测试")
GameObject.Find("ARSpaceForAll").transform.Find("AR_Map_ShowRoom").gameObject.SetActive(true);
else if(e.EnterSceneName=="Test01")
GameObject.Find("ARSpaceForAll").transform.Find("AR_Map_Office").gameObject.SetActive(true);
*/
});
}
}