# Receiver Sample This sample shows that displaying a video streamed from another Unity. This sample can use in combination with the [Broadcast](sample-broadcast.md) sample. ![ReceiveVideo Sample](images/renderstreaming_receivevideosample.png) > [!NOTE] > If no codec is available on both sender and receiver, the video can not stream. Please note that the compatibility of codecs is different corresponding to platforms and graphics API. ## Usage ### Procedure This procedure is for using it with the [Broadcast](sample-broadcast.md) sample. 1) Launch the signaling server using public mode. Please refer to [this link](webapp.md) for launching. ![Launch web server](images/launch_webserver_public_mode.png) 2) Build an app in Unity Editor, and launch an application. 3) On the Unity Editor, open **Menu** scene and click **Broadcast** button. ![Open Broadcast scene](images/open_broadcast_scene.png) 4) Click `Receiver` button on the app. 6) Click `Start` button. ![Play receiver scene](images/play_sample_receiver.png)