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巨幕大小放大3倍

蓝色星空 1 year ago
parent
commit
dc137a8442
1 changed files with 8 additions and 1 deletions
  1. 8 1
      Assets/Scripts/LayoutGroup/SRTitleLayout.cs

+ 8 - 1
Assets/Scripts/LayoutGroup/SRTitleLayout.cs

@@ -15,7 +15,7 @@ public class SRTitleLayout : MonoBehaviour
     /// <param name="materialObls">素材</param>
     /// <param name="par">素材父物体,景点</param>
     /// <returns></returns>
-    public static List<ObjectValue> CalLayout(MaterialObl materialObls, GameObject par, out MaterialObl newmaterial)
+    public static List<ObjectValue> CalLayout(MaterialObl materialObls, GameObject par, out MaterialObl newmaterial,string type ="1")
     {
         newmaterial = materialObls;
         BaseTemPlate text = new BaseTemPlate();
@@ -115,6 +115,13 @@ public class SRTitleLayout : MonoBehaviour
                 var go = objectValues[i].Object;
                 newmaterial.materialList[objectValues[i].ID].ObjectTransform.SetStartValue(go.transform.localPosition, go.transform.localEulerAngles, go.transform.localScale);
             }
+            if(type !="1") // 判断是不是巨幕
+            {
+                if (objectValues.Count > 0)
+                {
+                    objectValues[0].Object.transform.parent.localScale=new Vector3(3,3,3);
+                }
+            }
         }
         if (textmat != null)
         {