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Start修改为Awake

蓝色星空 1 year ago
parent
commit
cb4789d68b

+ 1 - 1
Assets/Scripts/Blue/Controller/SetPos/MinMapPos.cs

@@ -3,7 +3,7 @@ using UnityEngine;
 public class MinMapPos : MonoBehaviour
 {
     [SerializeField] private GameObject MinMapCanvas;
-    void Start()
+    void Awake()
     {
         MinMapCanvas = GameObject.Find("MinMapCanvas");
         if (MinMapCanvas != null)

+ 1 - 1
Assets/Scripts/Blue/Controller/SetPos/SetBtnPos.cs

@@ -3,7 +3,7 @@ using UnityEngine;
 public class SetBtnPos : MonoBehaviour
 {
     [SerializeField] private GameObject SetBtn;
-    void Start()
+    void Awake()
     {
         SetBtn = GameObject.Find("SetBtn");
         if (SetBtn != null)