@@ -3,7 +3,7 @@ using UnityEngine;
public class MinMapPos : MonoBehaviour
{
[SerializeField] private GameObject MinMapCanvas;
- void Start()
+ void Awake()
MinMapCanvas = GameObject.Find("MinMapCanvas");
if (MinMapCanvas != null)
public class SetBtnPos : MonoBehaviour
[SerializeField] private GameObject SetBtn;
SetBtn = GameObject.Find("SetBtn");
if (SetBtn != null)