|
@@ -1,4 +1,5 @@
|
|
|
using LitJson;
|
|
|
+using Newtonsoft.Json;
|
|
|
using System.Collections;
|
|
|
using System.Collections.Generic;
|
|
|
using UnityEngine;
|
|
@@ -47,7 +48,17 @@ public class UserSceneItem
|
|
|
string jsonData = JsonMapper.ToJson(sendNet);
|
|
|
GameScene.Instance.StartCoroutine(HttpTool.Instance.SendHttp("/client/snInfo", jsonData, (message) =>
|
|
|
{
|
|
|
- Debug.Log("³¡¾°===¡·"+name+ "==id=>" + id+"=msg==>"+message);
|
|
|
+ Debug.Log("³¡¾°===¡·"+name+ "==id=>" + id+ "=snInfo==>" + message);
|
|
|
+ SendSceneDetail detail = new SendSceneDetail();
|
|
|
+ detail.id = int.Parse(this.id);
|
|
|
+ string str = JsonConvert.SerializeObject(detail);
|
|
|
+ HttpTool.Instance.PostTest("/project/detail", str, (mes) =>
|
|
|
+ {
|
|
|
+
|
|
|
+ Debug.Log("³¡¾°===¡·" + name + "==id=>" + id + "=detail==>" + mes);
|
|
|
+
|
|
|
+ });
|
|
|
+
|
|
|
}));
|
|
|
}
|
|
|
}
|