NRHand_L.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1230545971983168}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1220104887406238
  15. GameObject:
  16. m_ObjectHideFlags: 1
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4106475337002368}
  22. - component: {fileID: 114282930329936662}
  23. - component: {fileID: 120656014621564694}
  24. m_Layer: 0
  25. m_Name: Laser
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1230545971983168
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_CorrespondingSourceObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 6
  37. m_Component:
  38. - component: {fileID: 4261144047474834}
  39. - component: {fileID: 114688613808665360}
  40. m_Layer: 0
  41. m_Name: NRHand_L
  42. m_TagString: Untagged
  43. m_Icon: {fileID: 0}
  44. m_NavMeshLayer: 0
  45. m_StaticEditorFlags: 0
  46. m_IsActive: 1
  47. --- !u!1 &1287629729828632
  48. GameObject:
  49. m_ObjectHideFlags: 0
  50. m_CorrespondingSourceObject: {fileID: 0}
  51. m_PrefabInternal: {fileID: 100100000}
  52. serializedVersion: 6
  53. m_Component:
  54. - component: {fileID: 4276755201222974}
  55. - component: {fileID: 114983914196968928}
  56. m_Layer: 0
  57. m_Name: NRHandCapsuleVisual_L
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 0
  62. m_IsActive: 1
  63. --- !u!1 &1412287445104634
  64. GameObject:
  65. m_ObjectHideFlags: 1
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. serializedVersion: 6
  69. m_Component:
  70. - component: {fileID: 4893200076163932}
  71. - component: {fileID: 212323749256361020}
  72. m_Layer: 0
  73. m_Name: default
  74. m_TagString: Untagged
  75. m_Icon: {fileID: 0}
  76. m_NavMeshLayer: 0
  77. m_StaticEditorFlags: 0
  78. m_IsActive: 0
  79. --- !u!1 &1525975681296664
  80. GameObject:
  81. m_ObjectHideFlags: 1
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. serializedVersion: 6
  85. m_Component:
  86. - component: {fileID: 4561071348985624}
  87. - component: {fileID: 114927555675577312}
  88. m_Layer: 0
  89. m_Name: LaserRaycaster
  90. m_TagString: Untagged
  91. m_Icon: {fileID: 0}
  92. m_NavMeshLayer: 0
  93. m_StaticEditorFlags: 0
  94. m_IsActive: 1
  95. --- !u!1 &1532536259239782
  96. GameObject:
  97. m_ObjectHideFlags: 1
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInternal: {fileID: 100100000}
  100. serializedVersion: 6
  101. m_Component:
  102. - component: {fileID: 4180962672164718}
  103. - component: {fileID: 114278625630658302}
  104. m_Layer: 0
  105. m_Name: Reticle
  106. m_TagString: Untagged
  107. m_Icon: {fileID: 0}
  108. m_NavMeshLayer: 0
  109. m_StaticEditorFlags: 0
  110. m_IsActive: 1
  111. --- !u!1 &1660479356263662
  112. GameObject:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInternal: {fileID: 100100000}
  116. serializedVersion: 6
  117. m_Component:
  118. - component: {fileID: 4397974353360224}
  119. - component: {fileID: 114663783186790716}
  120. m_Layer: 0
  121. m_Name: NRHandPointer_L
  122. m_TagString: Untagged
  123. m_Icon: {fileID: 0}
  124. m_NavMeshLayer: 0
  125. m_StaticEditorFlags: 0
  126. m_IsActive: 1
  127. --- !u!1 &1700063923120458
  128. GameObject:
  129. m_ObjectHideFlags: 1
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInternal: {fileID: 100100000}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 4759706677137750}
  135. - component: {fileID: 212279737687567856}
  136. m_Layer: 0
  137. m_Name: hover
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 0
  143. --- !u!4 &4106475337002368
  144. Transform:
  145. m_ObjectHideFlags: 1
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInternal: {fileID: 100100000}
  148. m_GameObject: {fileID: 1220104887406238}
  149. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  150. m_LocalPosition: {x: 0, y: 0, z: 0}
  151. m_LocalScale: {x: 1, y: 1, z: 1}
  152. m_Children: []
  153. m_Father: {fileID: 4561071348985624}
  154. m_RootOrder: 0
  155. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  156. --- !u!4 &4180962672164718
  157. Transform:
  158. m_ObjectHideFlags: 1
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInternal: {fileID: 100100000}
  161. m_GameObject: {fileID: 1532536259239782}
  162. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  163. m_LocalPosition: {x: 0, y: 0, z: 0}
  164. m_LocalScale: {x: 1, y: 1, z: 1}
  165. m_Children:
  166. - {fileID: 4893200076163932}
  167. - {fileID: 4759706677137750}
  168. m_Father: {fileID: 4561071348985624}
  169. m_RootOrder: 1
  170. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  171. --- !u!4 &4261144047474834
  172. Transform:
  173. m_ObjectHideFlags: 1
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInternal: {fileID: 100100000}
  176. m_GameObject: {fileID: 1230545971983168}
  177. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  178. m_LocalPosition: {x: 0, y: 0, z: 0}
  179. m_LocalScale: {x: 1, y: 1, z: 1}
  180. m_Children:
  181. - {fileID: 4276755201222974}
  182. - {fileID: 4397974353360224}
  183. m_Father: {fileID: 0}
  184. m_RootOrder: 0
  185. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  186. --- !u!4 &4276755201222974
  187. Transform:
  188. m_ObjectHideFlags: 1
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInternal: {fileID: 100100000}
  191. m_GameObject: {fileID: 1287629729828632}
  192. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  193. m_LocalPosition: {x: 0, y: 0, z: 0}
  194. m_LocalScale: {x: 1, y: 1, z: 1}
  195. m_Children: []
  196. m_Father: {fileID: 4261144047474834}
  197. m_RootOrder: 0
  198. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  199. --- !u!4 &4397974353360224
  200. Transform:
  201. m_ObjectHideFlags: 1
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInternal: {fileID: 100100000}
  204. m_GameObject: {fileID: 1660479356263662}
  205. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  206. m_LocalPosition: {x: 0, y: 0, z: 0}
  207. m_LocalScale: {x: 1, y: 1, z: 1}
  208. m_Children:
  209. - {fileID: 4561071348985624}
  210. m_Father: {fileID: 4261144047474834}
  211. m_RootOrder: 1
  212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  213. --- !u!4 &4561071348985624
  214. Transform:
  215. m_ObjectHideFlags: 1
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInternal: {fileID: 100100000}
  218. m_GameObject: {fileID: 1525975681296664}
  219. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  220. m_LocalPosition: {x: 0, y: 0, z: 0}
  221. m_LocalScale: {x: 1, y: 1, z: 1}
  222. m_Children:
  223. - {fileID: 4106475337002368}
  224. - {fileID: 4180962672164718}
  225. m_Father: {fileID: 4397974353360224}
  226. m_RootOrder: 0
  227. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  228. --- !u!4 &4759706677137750
  229. Transform:
  230. m_ObjectHideFlags: 1
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInternal: {fileID: 100100000}
  233. m_GameObject: {fileID: 1700063923120458}
  234. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  235. m_LocalPosition: {x: 0, y: 0, z: 0.01}
  236. m_LocalScale: {x: 0.055999998, y: 0.055999998, z: 0.055999998}
  237. m_Children: []
  238. m_Father: {fileID: 4180962672164718}
  239. m_RootOrder: 1
  240. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  241. --- !u!4 &4893200076163932
  242. Transform:
  243. m_ObjectHideFlags: 1
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInternal: {fileID: 100100000}
  246. m_GameObject: {fileID: 1412287445104634}
  247. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  248. m_LocalPosition: {x: 0, y: 0, z: 0.01}
  249. m_LocalScale: {x: 0.055999998, y: 0.055999998, z: 0.055999998}
  250. m_Children: []
  251. m_Father: {fileID: 4180962672164718}
  252. m_RootOrder: 0
  253. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  254. --- !u!114 &114278625630658302
  255. MonoBehaviour:
  256. m_ObjectHideFlags: 1
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInternal: {fileID: 100100000}
  259. m_GameObject: {fileID: 1532536259239782}
  260. m_Enabled: 1
  261. m_EditorHideFlags: 0
  262. m_Script: {fileID: 11500000, guid: 844bebfbe43620a45bd309e572f9c3b6, type: 3}
  263. m_Name:
  264. m_EditorClassIdentifier:
  265. m_Raycaster: {fileID: 114927555675577312}
  266. m_DefaultVisual: {fileID: 1412287445104634}
  267. m_HoverVisual: {fileID: 1700063923120458}
  268. defaultDistance: 2
  269. reticleSizeRatio: 0.02
  270. --- !u!114 &114282930329936662
  271. MonoBehaviour:
  272. m_ObjectHideFlags: 1
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInternal: {fileID: 100100000}
  275. m_GameObject: {fileID: 1220104887406238}
  276. m_Enabled: 1
  277. m_EditorHideFlags: 0
  278. m_Script: {fileID: 11500000, guid: bf3983bc83ca1d248aa880cd64e474dc, type: 3}
  279. m_Name:
  280. m_EditorClassIdentifier:
  281. m_Raycaster: {fileID: 114927555675577312}
  282. m_LineRenderer: {fileID: 120656014621564694}
  283. showOnHitOnly: 0
  284. defaultDistance: 1.2
  285. --- !u!114 &114663783186790716
  286. MonoBehaviour:
  287. m_ObjectHideFlags: 1
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInternal: {fileID: 100100000}
  290. m_GameObject: {fileID: 1660479356263662}
  291. m_Enabled: 1
  292. m_EditorHideFlags: 0
  293. m_Script: {fileID: 11500000, guid: 10c37836a6fd69a4984b605137bc2b70, type: 3}
  294. m_Name:
  295. m_EditorClassIdentifier:
  296. handEnum: 1
  297. raycaster: {fileID: 114927555675577312}
  298. --- !u!114 &114688613808665360
  299. MonoBehaviour:
  300. m_ObjectHideFlags: 1
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInternal: {fileID: 100100000}
  303. m_GameObject: {fileID: 1230545971983168}
  304. m_Enabled: 1
  305. m_EditorHideFlags: 0
  306. m_Script: {fileID: 11500000, guid: 70daf2d8f37b30d4bab087bfe4481331, type: 3}
  307. m_Name:
  308. m_EditorClassIdentifier:
  309. m_HandEnum: 1
  310. --- !u!114 &114927555675577312
  311. MonoBehaviour:
  312. m_ObjectHideFlags: 1
  313. m_CorrespondingSourceObject: {fileID: 0}
  314. m_PrefabInternal: {fileID: 100100000}
  315. m_GameObject: {fileID: 1525975681296664}
  316. m_Enabled: 1
  317. m_EditorHideFlags: 0
  318. m_Script: {fileID: 11500000, guid: f2cde94f66f44a9479ef82d655daf234, type: 3}
  319. m_Name:
  320. m_EditorClassIdentifier:
  321. nearDistance: 0
  322. farDistance: 15
  323. maskType: 1
  324. mask:
  325. serializedVersion: 2
  326. m_Bits: 0
  327. showDebugRay: 1
  328. enablePhysicsRaycast: 1
  329. enableGraphicRaycast: 1
  330. --- !u!114 &114983914196968928
  331. MonoBehaviour:
  332. m_ObjectHideFlags: 1
  333. m_CorrespondingSourceObject: {fileID: 0}
  334. m_PrefabInternal: {fileID: 100100000}
  335. m_GameObject: {fileID: 1287629729828632}
  336. m_Enabled: 1
  337. m_EditorHideFlags: 0
  338. m_Script: {fileID: 11500000, guid: 6593ba2e1ba4eb84c9ae1c66e2af71f8, type: 3}
  339. m_Name:
  340. m_EditorClassIdentifier:
  341. handEnum: 1
  342. capsuleMat: {fileID: 2100000, guid: 7f5392f041264d84c9b4ee4e4fcc5597, type: 2}
  343. capsuleRadius: 0.003
  344. showCapsule: 1
  345. jointMat: {fileID: 2100000, guid: a76605e2baed2d54e9925fcda12e78c0, type: 2}
  346. jointRadius: 0.005
  347. showJoint: 1
  348. --- !u!120 &120656014621564694
  349. LineRenderer:
  350. m_ObjectHideFlags: 1
  351. m_CorrespondingSourceObject: {fileID: 0}
  352. m_PrefabInternal: {fileID: 100100000}
  353. m_GameObject: {fileID: 1220104887406238}
  354. m_Enabled: 1
  355. m_CastShadows: 1
  356. m_ReceiveShadows: 1
  357. m_DynamicOccludee: 1
  358. m_MotionVectors: 0
  359. m_LightProbeUsage: 0
  360. m_ReflectionProbeUsage: 0
  361. m_RenderingLayerMask: 4294967295
  362. m_Materials:
  363. - {fileID: 2100000, guid: abc43bcd82cb6b8409bc484d5d9816d2, type: 2}
  364. m_StaticBatchInfo:
  365. firstSubMesh: 0
  366. subMeshCount: 0
  367. m_StaticBatchRoot: {fileID: 0}
  368. m_ProbeAnchor: {fileID: 0}
  369. m_LightProbeVolumeOverride: {fileID: 0}
  370. m_ScaleInLightmap: 1
  371. m_PreserveUVs: 0
  372. m_IgnoreNormalsForChartDetection: 0
  373. m_ImportantGI: 0
  374. m_StitchLightmapSeams: 0
  375. m_SelectedEditorRenderState: 3
  376. m_MinimumChartSize: 4
  377. m_AutoUVMaxDistance: 0.5
  378. m_AutoUVMaxAngle: 89
  379. m_LightmapParameters: {fileID: 0}
  380. m_SortingLayerID: 0
  381. m_SortingLayer: 0
  382. m_SortingOrder: 0
  383. m_Positions:
  384. - {x: 0, y: 0, z: 0}
  385. - {x: 0, y: 0, z: 1}
  386. m_Parameters:
  387. serializedVersion: 2
  388. widthMultiplier: 0.45
  389. widthCurve:
  390. serializedVersion: 2
  391. m_Curve:
  392. - serializedVersion: 3
  393. time: 0
  394. value: 0.01
  395. inSlope: 0
  396. outSlope: 0
  397. tangentMode: 0
  398. weightedMode: 0
  399. inWeight: 0.33333334
  400. outWeight: 0.33333334
  401. - serializedVersion: 3
  402. time: 1
  403. value: 0
  404. inSlope: 0
  405. outSlope: 0
  406. tangentMode: 0
  407. weightedMode: 0
  408. inWeight: 0.33333334
  409. outWeight: 0.33333334
  410. m_PreInfinity: 2
  411. m_PostInfinity: 2
  412. m_RotationOrder: 4
  413. colorGradient:
  414. serializedVersion: 2
  415. key0: {r: 1, g: 1, b: 1, a: 1}
  416. key1: {r: 1, g: 1, b: 1, a: 1}
  417. key2: {r: 0, g: 0, b: 0, a: 0}
  418. key3: {r: 0, g: 0, b: 0, a: 0}
  419. key4: {r: 0, g: 0, b: 0, a: 0}
  420. key5: {r: 0, g: 0, b: 0, a: 0}
  421. key6: {r: 0, g: 0, b: 0, a: 0}
  422. key7: {r: 0, g: 0, b: 0, a: 0}
  423. ctime0: 0
  424. ctime1: 65535
  425. ctime2: 0
  426. ctime3: 0
  427. ctime4: 0
  428. ctime5: 0
  429. ctime6: 0
  430. ctime7: 0
  431. atime0: 0
  432. atime1: 65535
  433. atime2: 0
  434. atime3: 0
  435. atime4: 0
  436. atime5: 0
  437. atime6: 0
  438. atime7: 0
  439. m_Mode: 0
  440. m_NumColorKeys: 2
  441. m_NumAlphaKeys: 2
  442. numCornerVertices: 0
  443. numCapVertices: 0
  444. alignment: 0
  445. textureMode: 0
  446. generateLightingData: 0
  447. m_UseWorldSpace: 1
  448. m_Loop: 0
  449. --- !u!212 &212279737687567856
  450. SpriteRenderer:
  451. m_ObjectHideFlags: 1
  452. m_CorrespondingSourceObject: {fileID: 0}
  453. m_PrefabInternal: {fileID: 100100000}
  454. m_GameObject: {fileID: 1700063923120458}
  455. m_Enabled: 1
  456. m_CastShadows: 0
  457. m_ReceiveShadows: 0
  458. m_DynamicOccludee: 1
  459. m_MotionVectors: 1
  460. m_LightProbeUsage: 1
  461. m_ReflectionProbeUsage: 1
  462. m_RenderingLayerMask: 4294967295
  463. m_Materials:
  464. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  465. m_StaticBatchInfo:
  466. firstSubMesh: 0
  467. subMeshCount: 0
  468. m_StaticBatchRoot: {fileID: 0}
  469. m_ProbeAnchor: {fileID: 0}
  470. m_LightProbeVolumeOverride: {fileID: 0}
  471. m_ScaleInLightmap: 1
  472. m_PreserveUVs: 0
  473. m_IgnoreNormalsForChartDetection: 0
  474. m_ImportantGI: 0
  475. m_StitchLightmapSeams: 0
  476. m_SelectedEditorRenderState: 0
  477. m_MinimumChartSize: 4
  478. m_AutoUVMaxDistance: 0.5
  479. m_AutoUVMaxAngle: 89
  480. m_LightmapParameters: {fileID: 0}
  481. m_SortingLayerID: 0
  482. m_SortingLayer: 0
  483. m_SortingOrder: 10
  484. m_Sprite: {fileID: 21300000, guid: 2c77d2571a0734bbc8dc3d712e4c903b, type: 3}
  485. m_Color: {r: 1, g: 1, b: 1, a: 1}
  486. m_FlipX: 0
  487. m_FlipY: 0
  488. m_DrawMode: 0
  489. m_Size: {x: 5.33, y: 5.33}
  490. m_AdaptiveModeThreshold: 0.5
  491. m_SpriteTileMode: 0
  492. m_WasSpriteAssigned: 1
  493. m_MaskInteraction: 0
  494. m_SpriteSortPoint: 0
  495. --- !u!212 &212323749256361020
  496. SpriteRenderer:
  497. m_ObjectHideFlags: 1
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInternal: {fileID: 100100000}
  500. m_GameObject: {fileID: 1412287445104634}
  501. m_Enabled: 1
  502. m_CastShadows: 0
  503. m_ReceiveShadows: 0
  504. m_DynamicOccludee: 1
  505. m_MotionVectors: 1
  506. m_LightProbeUsage: 1
  507. m_ReflectionProbeUsage: 1
  508. m_RenderingLayerMask: 4294967295
  509. m_Materials:
  510. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  511. m_StaticBatchInfo:
  512. firstSubMesh: 0
  513. subMeshCount: 0
  514. m_StaticBatchRoot: {fileID: 0}
  515. m_ProbeAnchor: {fileID: 0}
  516. m_LightProbeVolumeOverride: {fileID: 0}
  517. m_ScaleInLightmap: 1
  518. m_PreserveUVs: 0
  519. m_IgnoreNormalsForChartDetection: 0
  520. m_ImportantGI: 0
  521. m_StitchLightmapSeams: 0
  522. m_SelectedEditorRenderState: 0
  523. m_MinimumChartSize: 4
  524. m_AutoUVMaxDistance: 0.5
  525. m_AutoUVMaxAngle: 89
  526. m_LightmapParameters: {fileID: 0}
  527. m_SortingLayerID: 0
  528. m_SortingLayer: 0
  529. m_SortingOrder: 10
  530. m_Sprite: {fileID: 21300000, guid: 83c344015ffa1b049bd8841c4d3b7ac8, type: 3}
  531. m_Color: {r: 1, g: 1, b: 1, a: 1}
  532. m_FlipX: 0
  533. m_FlipY: 0
  534. m_DrawMode: 0
  535. m_Size: {x: 5.33, y: 5.33}
  536. m_AdaptiveModeThreshold: 0.5
  537. m_SpriteTileMode: 0
  538. m_WasSpriteAssigned: 1
  539. m_MaskInteraction: 0
  540. m_SpriteSortPoint: 0