123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 |
-
- namespace NRKernal.Record
- {
- using NRKernal;
- using UnityEngine;
- using UnityEngine.UI;
-
- public class NRPreviewer : MonoBehaviour
- {
-
- public GameObject Root;
-
- public RawImage PreviewScreen;
-
- public Image StateIcon;
-
- public bool isBindToController = true;
-
- private void Start()
- {
- Root.SetActive(false);
- }
-
-
-
- public void SetData(Texture tex, bool isplaying)
- {
- PreviewScreen.texture = tex;
- StateIcon.color = isplaying ? Color.green : Color.red;
- }
-
- private void Update()
- {
- if (NRInput.GetButtonDown(ControllerButton.APP))
- {
- Root.SetActive(!Root.activeInHierarchy);
- NRInput.LaserVisualActive = !Root.activeInHierarchy;
- NRInput.ReticleVisualActive = !Root.activeInHierarchy;
- }
- if (isBindToController)
- {
- this.BindPreviewTOController();
- }
- }
-
- private void BindPreviewTOController()
- {
- var inputAnchor = NRInput.AnchorsHelper.GetAnchor(ControllerAnchorEnum.RightModelAnchor);
- transform.position = inputAnchor.TransformPoint(Vector3.forward * 0.3f);
- transform.forward = inputAnchor.forward;
- }
-
-
- public void SwitchPerview(bool flag)
- {
- Root.SetActive(flag);
- }
- }
- }
|