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-
- namespace NRKernal.Record
- {
- using UnityEngine;
-
- public abstract class AbstractFrameProvider
- {
-
-
- public delegate void UpdateImageFrame(UniversalTextureFrame frame);
-
- public UpdateImageFrame OnUpdate;
-
- protected bool m_IsFrameReady = false;
-
-
- public virtual Resolution GetFrameInfo() { return new Resolution(); }
-
-
- public virtual bool IsFrameReady() { return m_IsFrameReady; }
-
- public virtual void Play() { }
-
- public virtual void Stop() { }
-
- public virtual void Release() { }
- }
- }
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