using SC.XR.Unity; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class API_Module_NetStatus { public static bool IsConnect() { return NetStatus.getInstance.SCIsConnectWifi(); } public static string GetNetSpeedValue() { return NetStatus.getInstance.netSpeedStr; } public static WIFISTREGTH GetNetStrength() { return NetStatus.getInstance.SCGetWifiStrength(); } public static void SetCallBack(Action NetWorkChange) { NetStatus.getInstance.RegisterNetWorkChangeCallBack(NetWorkChange); } }