using System;
using System.Collections.Generic;
using UnityEngine;

namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand {

    /// <summary>
    /// ��ʾʶ�𵽵��ֵ�index����������֮�֣���һ��ʶ���hand indexΪ0����������
    /// </summary>
    public enum HandIndex {
        Left,
        Right,
    }
}