using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UINameConfig
{
    public const string LoginPanel = "LoginPanel";
    public const string SceneChoose = "SceneChoose";
    public const string TemplatePanel = "TemplatePanel";
    public const string EditorPanel = "EditorPanel";
    public const string LoadingPanel = "LoadingPanel";

    public const string WarningUI = "WarningUI";
}