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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class RouteControl : MonoBehaviour
- {
- public GameObject Route;
-
- private void Start()
- {
- //Route.transform.eulerAngles = new Vector3(0, API_GSXR_Module_InputSystem_Head.GSXR_Head.transform.eulerAngles.y, 0);
- Route.transform.eulerAngles = transform.eulerAngles;
- Route.SetActive(true);
- //VuforialControl.Instance.text3.text =
- // (transform.eulerAngles.y - API_GSXR_Module_InputSystem_Head.GSXR_Head.transform.eulerAngles.y).ToString();
- //Debug.Log("Open");
- }
-
- }
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