Benchmark (Floating Text).unity 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 1
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  24. m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  25. m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &4
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_TemporalCoherenceThreshold: 1
  54. m_EnvironmentLightingMode: 0
  55. m_EnableBakedLightmaps: 1
  56. m_EnableRealtimeLightmaps: 0
  57. m_LightmapEditorSettings:
  58. serializedVersion: 10
  59. m_Resolution: 1
  60. m_BakeResolution: 50
  61. m_AtlasSize: 1024
  62. m_AO: 0
  63. m_AOMaxDistance: 1
  64. m_CompAOExponent: 0
  65. m_CompAOExponentDirect: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 0
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVRFilterTypeDirect: 0
  81. m_PVRFilterTypeIndirect: 0
  82. m_PVRFilterTypeAO: 0
  83. m_PVRFilteringMode: 0
  84. m_PVRCulling: 1
  85. m_PVRFilteringGaussRadiusDirect: 1
  86. m_PVRFilteringGaussRadiusIndirect: 5
  87. m_PVRFilteringGaussRadiusAO: 2
  88. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  89. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  90. m_PVRFilteringAtrousPositionSigmaAO: 1
  91. m_ShowResolutionOverlay: 1
  92. m_LightingDataAsset: {fileID: 0}
  93. m_UseShadowmask: 0
  94. --- !u!196 &5
  95. NavMeshSettings:
  96. serializedVersion: 2
  97. m_ObjectHideFlags: 0
  98. m_BuildSettings:
  99. serializedVersion: 2
  100. agentTypeID: 0
  101. agentRadius: 0.5
  102. agentHeight: 2
  103. agentSlope: 45
  104. agentClimb: 0.4
  105. ledgeDropHeight: 0
  106. maxJumpAcrossDistance: 0
  107. minRegionArea: 2
  108. manualCellSize: 0
  109. cellSize: 0.16666666
  110. manualTileSize: 0
  111. tileSize: 256
  112. accuratePlacement: 0
  113. debug:
  114. m_Flags: 0
  115. m_NavMeshData: {fileID: 0}
  116. --- !u!1 &182159562
  117. GameObject:
  118. m_ObjectHideFlags: 0
  119. m_PrefabParentObject: {fileID: 0}
  120. m_PrefabInternal: {fileID: 0}
  121. serializedVersion: 5
  122. m_Component:
  123. - component: {fileID: 182159566}
  124. - component: {fileID: 182159565}
  125. - component: {fileID: 182159563}
  126. m_Layer: 0
  127. m_Name: Ground
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 0
  132. m_IsActive: 1
  133. --- !u!23 &182159563
  134. MeshRenderer:
  135. m_ObjectHideFlags: 0
  136. m_PrefabParentObject: {fileID: 0}
  137. m_PrefabInternal: {fileID: 0}
  138. m_GameObject: {fileID: 182159562}
  139. m_Enabled: 1
  140. m_CastShadows: 1
  141. m_ReceiveShadows: 1
  142. m_DynamicOccludee: 1
  143. m_MotionVectors: 1
  144. m_LightProbeUsage: 0
  145. m_ReflectionProbeUsage: 1
  146. m_RenderingLayerMask: 4294967295
  147. m_Materials:
  148. - {fileID: 2100000, guid: aadd5a709a48466c887296bb5b1b8110, type: 2}
  149. m_StaticBatchInfo:
  150. firstSubMesh: 0
  151. subMeshCount: 0
  152. m_StaticBatchRoot: {fileID: 0}
  153. m_ProbeAnchor: {fileID: 0}
  154. m_LightProbeVolumeOverride: {fileID: 0}
  155. m_ScaleInLightmap: 1
  156. m_PreserveUVs: 0
  157. m_IgnoreNormalsForChartDetection: 0
  158. m_ImportantGI: 0
  159. m_StitchLightmapSeams: 0
  160. m_SelectedEditorRenderState: 3
  161. m_MinimumChartSize: 4
  162. m_AutoUVMaxDistance: 0.5
  163. m_AutoUVMaxAngle: 89
  164. m_LightmapParameters: {fileID: 0}
  165. m_SortingLayerID: 0
  166. m_SortingLayer: 0
  167. m_SortingOrder: 0
  168. --- !u!33 &182159565
  169. MeshFilter:
  170. m_ObjectHideFlags: 0
  171. m_PrefabParentObject: {fileID: 0}
  172. m_PrefabInternal: {fileID: 0}
  173. m_GameObject: {fileID: 182159562}
  174. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  175. --- !u!4 &182159566
  176. Transform:
  177. m_ObjectHideFlags: 0
  178. m_PrefabParentObject: {fileID: 0}
  179. m_PrefabInternal: {fileID: 0}
  180. m_GameObject: {fileID: 182159562}
  181. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  182. m_LocalPosition: {x: 0, y: 0, z: 0}
  183. m_LocalScale: {x: 20, y: 1, z: 20}
  184. m_Children: []
  185. m_Father: {fileID: 0}
  186. m_RootOrder: 2
  187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  188. --- !u!1 &280649733
  189. GameObject:
  190. m_ObjectHideFlags: 0
  191. m_PrefabParentObject: {fileID: 0}
  192. m_PrefabInternal: {fileID: 0}
  193. serializedVersion: 5
  194. m_Component:
  195. - component: {fileID: 280649738}
  196. - component: {fileID: 280649737}
  197. - component: {fileID: 280649735}
  198. - component: {fileID: 280649734}
  199. - component: {fileID: 280649740}
  200. - component: {fileID: 280649739}
  201. m_Layer: 0
  202. m_Name: Main Camera
  203. m_TagString: MainCamera
  204. m_Icon: {fileID: 0}
  205. m_NavMeshLayer: 0
  206. m_StaticEditorFlags: 0
  207. m_IsActive: 1
  208. --- !u!81 &280649734
  209. AudioListener:
  210. m_ObjectHideFlags: 0
  211. m_PrefabParentObject: {fileID: 0}
  212. m_PrefabInternal: {fileID: 0}
  213. m_GameObject: {fileID: 280649733}
  214. m_Enabled: 1
  215. --- !u!124 &280649735
  216. Behaviour:
  217. m_ObjectHideFlags: 0
  218. m_PrefabParentObject: {fileID: 0}
  219. m_PrefabInternal: {fileID: 0}
  220. m_GameObject: {fileID: 280649733}
  221. m_Enabled: 1
  222. --- !u!20 &280649737
  223. Camera:
  224. m_ObjectHideFlags: 0
  225. m_PrefabParentObject: {fileID: 0}
  226. m_PrefabInternal: {fileID: 0}
  227. m_GameObject: {fileID: 280649733}
  228. m_Enabled: 1
  229. serializedVersion: 2
  230. m_ClearFlags: 1
  231. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
  232. m_NormalizedViewPortRect:
  233. serializedVersion: 2
  234. x: 0
  235. y: 0
  236. width: 1
  237. height: 1
  238. near clip plane: 0.3
  239. far clip plane: 1000
  240. field of view: 60
  241. orthographic: 0
  242. orthographic size: 38.4
  243. m_Depth: -1
  244. m_CullingMask:
  245. serializedVersion: 2
  246. m_Bits: 4294967295
  247. m_RenderingPath: -1
  248. m_TargetTexture: {fileID: 0}
  249. m_TargetDisplay: 0
  250. m_TargetEye: 3
  251. m_HDR: 0
  252. m_AllowMSAA: 1
  253. m_AllowDynamicResolution: 0
  254. m_ForceIntoRT: 0
  255. m_OcclusionCulling: 1
  256. m_StereoConvergence: 10
  257. m_StereoSeparation: 0.022
  258. --- !u!4 &280649738
  259. Transform:
  260. m_ObjectHideFlags: 0
  261. m_PrefabParentObject: {fileID: 0}
  262. m_PrefabInternal: {fileID: 0}
  263. m_GameObject: {fileID: 280649733}
  264. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  265. m_LocalPosition: {x: 0, y: 0, z: -107.936806}
  266. m_LocalScale: {x: 1, y: 1, z: 1}
  267. m_Children: []
  268. m_Father: {fileID: 0}
  269. m_RootOrder: 3
  270. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  271. --- !u!114 &280649739
  272. MonoBehaviour:
  273. m_ObjectHideFlags: 0
  274. m_PrefabParentObject: {fileID: 0}
  275. m_PrefabInternal: {fileID: 0}
  276. m_GameObject: {fileID: 280649733}
  277. m_Enabled: 1
  278. m_EditorHideFlags: 0
  279. m_Script: {fileID: 11500000, guid: 2d687537154440a3913a9a3c7977978c, type: 3}
  280. m_Name:
  281. m_EditorClassIdentifier:
  282. CameraTarget: {fileID: 0}
  283. FollowDistance: 200
  284. MaxFollowDistance: 500
  285. MinFollowDistance: 2
  286. ElevationAngle: 30
  287. MaxElevationAngle: 85
  288. MinElevationAngle: 0
  289. OrbitalAngle: 0
  290. CameraMode: 0
  291. MovementSmoothing: 1
  292. RotationSmoothing: 0
  293. MovementSmoothingValue: 25
  294. RotationSmoothingValue: 5
  295. MoveSensitivity: 2
  296. --- !u!114 &280649740
  297. MonoBehaviour:
  298. m_ObjectHideFlags: 0
  299. m_PrefabParentObject: {fileID: 0}
  300. m_PrefabInternal: {fileID: 0}
  301. m_GameObject: {fileID: 280649733}
  302. m_Enabled: 1
  303. m_EditorHideFlags: 0
  304. m_Script: {fileID: 11500000, guid: 686ec78b56aa445795335fbadafcfaa4, type: 3}
  305. m_Name:
  306. m_EditorClassIdentifier:
  307. UpdateInterval: 5
  308. AnchorPosition: 2
  309. --- !u!1 &1097136440
  310. GameObject:
  311. m_ObjectHideFlags: 0
  312. m_PrefabParentObject: {fileID: 0}
  313. m_PrefabInternal: {fileID: 0}
  314. serializedVersion: 5
  315. m_Component:
  316. - component: {fileID: 1097136442}
  317. - component: {fileID: 1097136441}
  318. m_Layer: 0
  319. m_Name: Directional light
  320. m_TagString: Untagged
  321. m_Icon: {fileID: 0}
  322. m_NavMeshLayer: 0
  323. m_StaticEditorFlags: 0
  324. m_IsActive: 1
  325. --- !u!108 &1097136441
  326. Light:
  327. m_ObjectHideFlags: 0
  328. m_PrefabParentObject: {fileID: 0}
  329. m_PrefabInternal: {fileID: 0}
  330. m_GameObject: {fileID: 1097136440}
  331. m_Enabled: 1
  332. serializedVersion: 8
  333. m_Type: 1
  334. m_Color: {r: 1, g: 1, b: 1, a: 1}
  335. m_Intensity: 1
  336. m_Range: 10
  337. m_SpotAngle: 30
  338. m_CookieSize: 10
  339. m_Shadows:
  340. m_Type: 2
  341. m_Resolution: -1
  342. m_CustomResolution: -1
  343. m_Strength: 1
  344. m_Bias: 0.05
  345. m_NormalBias: 0.4
  346. m_NearPlane: 0.2
  347. m_Cookie: {fileID: 0}
  348. m_DrawHalo: 0
  349. m_Flare: {fileID: 0}
  350. m_RenderMode: 0
  351. m_CullingMask:
  352. serializedVersion: 2
  353. m_Bits: 4294967295
  354. m_Lightmapping: 1
  355. m_AreaSize: {x: 1, y: 1}
  356. m_BounceIntensity: 1
  357. m_ColorTemperature: 6570
  358. m_UseColorTemperature: 0
  359. m_ShadowRadius: 0
  360. m_ShadowAngle: 0
  361. --- !u!4 &1097136442
  362. Transform:
  363. m_ObjectHideFlags: 0
  364. m_PrefabParentObject: {fileID: 0}
  365. m_PrefabInternal: {fileID: 0}
  366. m_GameObject: {fileID: 1097136440}
  367. m_LocalRotation: {x: 0.2677142, y: 0.16857424, z: -0.04763104, w: 0.9474403}
  368. m_LocalPosition: {x: -1.5021362, y: 36.79033, z: -19.266798}
  369. m_LocalScale: {x: 1, y: 1, z: 1}
  370. m_Children: []
  371. m_Father: {fileID: 0}
  372. m_RootOrder: 1
  373. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  374. --- !u!1 &2142710353
  375. GameObject:
  376. m_ObjectHideFlags: 0
  377. m_PrefabParentObject: {fileID: 0}
  378. m_PrefabInternal: {fileID: 0}
  379. serializedVersion: 5
  380. m_Component:
  381. - component: {fileID: 2142710355}
  382. - component: {fileID: 2142710354}
  383. m_Layer: 0
  384. m_Name: Benchmark (Shader Perf)
  385. m_TagString: Untagged
  386. m_Icon: {fileID: 0}
  387. m_NavMeshLayer: 0
  388. m_StaticEditorFlags: 0
  389. m_IsActive: 1
  390. --- !u!114 &2142710354
  391. MonoBehaviour:
  392. m_ObjectHideFlags: 0
  393. m_PrefabParentObject: {fileID: 0}
  394. m_PrefabInternal: {fileID: 0}
  395. m_GameObject: {fileID: 2142710353}
  396. m_Enabled: 1
  397. m_EditorHideFlags: 0
  398. m_Script: {fileID: 11500000, guid: e8538afcddc14efbb5d9e94b7ae50197, type: 3}
  399. m_Name:
  400. m_EditorClassIdentifier:
  401. SpawnType: 0
  402. NumberOfNPC: 250
  403. --- !u!4 &2142710355
  404. Transform:
  405. m_ObjectHideFlags: 0
  406. m_PrefabParentObject: {fileID: 0}
  407. m_PrefabInternal: {fileID: 0}
  408. m_GameObject: {fileID: 2142710353}
  409. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  410. m_LocalPosition: {x: 0, y: 0, z: 0}
  411. m_LocalScale: {x: 1, y: 1, z: 1}
  412. m_Children: []
  413. m_Father: {fileID: 0}
  414. m_RootOrder: 0
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}