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- /****************************************************************************
- * Copyright (c) 2017 xiaojun
- * Copyright (c) 2017 ~2021.1 liangxie
- *
- * http://qframework.io
- * https://github.com/liangxiegame/QFramework
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- ****************************************************************************/
- using System;
- using System.Collections.Generic;
- // ReSharper disable once CheckNamespace
- namespace QFramework
- {
- using UnityEngine;
- [MonoSingletonPath("[Event]/QMsgCenter")]
- public partial class QMsgCenter : MonoBehaviour, ISingleton
- {
- public static QMsgCenter Instance
- {
- get { return MonoSingletonProperty<QMsgCenter>.Instance; }
- }
- public void OnSingletonInit()
- {
- }
- public void Dispose()
- {
- mRegisteredManagers.Clear();
-
- MonoSingletonProperty<QMsgCenter>.Dispose();
- }
- void Awake()
- {
- DontDestroyOnLoad(this);
- }
- public void SendMsg(IMsg tmpMsg)
- {
- foreach (var manager in mRegisteredManagers)
- {
- if (manager.Key == tmpMsg.ManagerID)
- {
- manager.Value().SendMsg(tmpMsg);
- return;
- }
- }
- ForwardMsg(tmpMsg as QMsg);
- }
- private static Dictionary<int, Func<QMgrBehaviour>> mRegisteredManagers =
- new Dictionary<int, Func<QMgrBehaviour>>();
-
- public static void RegisterManagerFactory(int mgrId, Func<QMgrBehaviour> managerFactory)
- {
- if (mRegisteredManagers.ContainsKey(mgrId))
- {
- mRegisteredManagers[mgrId] = managerFactory;
- }
- else
- {
- mRegisteredManagers.Add(mgrId, managerFactory);
- }
- }
- partial void ForwardMsg(QMsg tmpMsg);
- }
- }
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