Scene.unity 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 7
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  29. m_HaloStrength: 0.5
  30. m_FlareStrength: 1
  31. m_FlareFadeSpeed: 3
  32. m_HaloTexture: {fileID: 0}
  33. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  34. m_DefaultReflectionMode: 0
  35. m_DefaultReflectionResolution: 128
  36. m_ReflectionBounces: 1
  37. m_ReflectionIntensity: 1
  38. m_CustomReflection: {fileID: 0}
  39. m_Sun: {fileID: 0}
  40. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  41. --- !u!157 &3
  42. LightmapSettings:
  43. m_ObjectHideFlags: 0
  44. serializedVersion: 7
  45. m_GIWorkflowMode: 0
  46. m_GISettings:
  47. serializedVersion: 2
  48. m_BounceScale: 1
  49. m_IndirectOutputScale: 1
  50. m_AlbedoBoost: 1
  51. m_TemporalCoherenceThreshold: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 1
  54. m_EnableRealtimeLightmaps: 1
  55. m_LightmapEditorSettings:
  56. serializedVersion: 4
  57. m_Resolution: 2
  58. m_BakeResolution: 40
  59. m_TextureWidth: 1024
  60. m_TextureHeight: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_DirectLightInLightProbes: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_LightingDataAsset: {fileID: 0}
  75. m_RuntimeCPUUsage: 25
  76. --- !u!196 &4
  77. NavMeshSettings:
  78. serializedVersion: 2
  79. m_ObjectHideFlags: 0
  80. m_BuildSettings:
  81. serializedVersion: 2
  82. agentTypeID: 0
  83. agentRadius: 0.5
  84. agentHeight: 2
  85. agentSlope: 45
  86. agentClimb: 0.4
  87. ledgeDropHeight: 0
  88. maxJumpAcrossDistance: 0
  89. minRegionArea: 2
  90. manualCellSize: 0
  91. cellSize: 0.16666667
  92. accuratePlacement: 0
  93. m_NavMeshData: {fileID: 0}
  94. --- !u!1 &76545179
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_PrefabParentObject: {fileID: 0}
  98. m_PrefabInternal: {fileID: 0}
  99. serializedVersion: 5
  100. m_Component:
  101. - component: {fileID: 76545180}
  102. - component: {fileID: 76545181}
  103. m_Layer: 0
  104. m_Name: GameObject
  105. m_TagString: Untagged
  106. m_Icon: {fileID: 0}
  107. m_NavMeshLayer: 0
  108. m_StaticEditorFlags: 0
  109. m_IsActive: 1
  110. --- !u!4 &76545180
  111. Transform:
  112. m_ObjectHideFlags: 0
  113. m_PrefabParentObject: {fileID: 0}
  114. m_PrefabInternal: {fileID: 0}
  115. m_GameObject: {fileID: 76545179}
  116. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  117. m_LocalPosition: {x: 996.5476, y: -0.05605817, z: 100.21194}
  118. m_LocalScale: {x: 1, y: 1, z: 1}
  119. m_Children: []
  120. m_Father: {fileID: 0}
  121. m_RootOrder: 2
  122. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  123. --- !u!114 &76545181
  124. MonoBehaviour:
  125. m_ObjectHideFlags: 0
  126. m_PrefabParentObject: {fileID: 0}
  127. m_PrefabInternal: {fileID: 0}
  128. m_GameObject: {fileID: 76545179}
  129. m_Enabled: 1
  130. m_EditorHideFlags: 0
  131. m_Script: {fileID: 11500000, guid: 56a14cf662ddbb84289e4647f2446b58, type: 3}
  132. m_Name:
  133. m_EditorClassIdentifier:
  134. --- !u!1 &223394890
  135. GameObject:
  136. m_ObjectHideFlags: 0
  137. m_PrefabParentObject: {fileID: 0}
  138. m_PrefabInternal: {fileID: 0}
  139. serializedVersion: 5
  140. m_Component:
  141. - component: {fileID: 223394894}
  142. - component: {fileID: 223394893}
  143. - component: {fileID: 223394892}
  144. - component: {fileID: 223394891}
  145. m_Layer: 0
  146. m_Name: Main Camera
  147. m_TagString: MainCamera
  148. m_Icon: {fileID: 0}
  149. m_NavMeshLayer: 0
  150. m_StaticEditorFlags: 0
  151. m_IsActive: 1
  152. --- !u!81 &223394891
  153. AudioListener:
  154. m_ObjectHideFlags: 0
  155. m_PrefabParentObject: {fileID: 0}
  156. m_PrefabInternal: {fileID: 0}
  157. m_GameObject: {fileID: 223394890}
  158. m_Enabled: 1
  159. --- !u!124 &223394892
  160. Behaviour:
  161. m_ObjectHideFlags: 0
  162. m_PrefabParentObject: {fileID: 0}
  163. m_PrefabInternal: {fileID: 0}
  164. m_GameObject: {fileID: 223394890}
  165. m_Enabled: 1
  166. --- !u!20 &223394893
  167. Camera:
  168. m_ObjectHideFlags: 0
  169. m_PrefabParentObject: {fileID: 0}
  170. m_PrefabInternal: {fileID: 0}
  171. m_GameObject: {fileID: 223394890}
  172. m_Enabled: 1
  173. serializedVersion: 2
  174. m_ClearFlags: 1
  175. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  176. m_NormalizedViewPortRect:
  177. serializedVersion: 2
  178. x: 0
  179. y: 0
  180. width: 1
  181. height: 1
  182. near clip plane: 0.3
  183. far clip plane: 1000
  184. field of view: 60
  185. orthographic: 0
  186. orthographic size: 5
  187. m_Depth: -1
  188. m_CullingMask:
  189. serializedVersion: 2
  190. m_Bits: 4294967295
  191. m_RenderingPath: -1
  192. m_TargetTexture: {fileID: 0}
  193. m_TargetDisplay: 0
  194. m_TargetEye: 3
  195. m_HDR: 1
  196. m_OcclusionCulling: 1
  197. m_StereoConvergence: 10
  198. m_StereoSeparation: 0.022
  199. m_StereoMirrorMode: 0
  200. --- !u!4 &223394894
  201. Transform:
  202. m_ObjectHideFlags: 0
  203. m_PrefabParentObject: {fileID: 0}
  204. m_PrefabInternal: {fileID: 0}
  205. m_GameObject: {fileID: 223394890}
  206. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  207. m_LocalPosition: {x: 0, y: 1, z: -10}
  208. m_LocalScale: {x: 1, y: 1, z: 1}
  209. m_Children: []
  210. m_Father: {fileID: 0}
  211. m_RootOrder: 0
  212. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  213. --- !u!1 &1684051542
  214. GameObject:
  215. m_ObjectHideFlags: 0
  216. m_PrefabParentObject: {fileID: 0}
  217. m_PrefabInternal: {fileID: 0}
  218. serializedVersion: 5
  219. m_Component:
  220. - component: {fileID: 1684051544}
  221. - component: {fileID: 1684051543}
  222. m_Layer: 0
  223. m_Name: Directional Light
  224. m_TagString: Untagged
  225. m_Icon: {fileID: 0}
  226. m_NavMeshLayer: 0
  227. m_StaticEditorFlags: 0
  228. m_IsActive: 1
  229. --- !u!108 &1684051543
  230. Light:
  231. m_ObjectHideFlags: 0
  232. m_PrefabParentObject: {fileID: 0}
  233. m_PrefabInternal: {fileID: 0}
  234. m_GameObject: {fileID: 1684051542}
  235. m_Enabled: 1
  236. serializedVersion: 7
  237. m_Type: 1
  238. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  239. m_Intensity: 1
  240. m_Range: 10
  241. m_SpotAngle: 30
  242. m_CookieSize: 10
  243. m_Shadows:
  244. m_Type: 2
  245. m_Resolution: -1
  246. m_CustomResolution: -1
  247. m_Strength: 1
  248. m_Bias: 0.05
  249. m_NormalBias: 0.4
  250. m_NearPlane: 0.2
  251. m_Cookie: {fileID: 0}
  252. m_DrawHalo: 0
  253. m_Flare: {fileID: 0}
  254. m_RenderMode: 0
  255. m_CullingMask:
  256. serializedVersion: 2
  257. m_Bits: 4294967295
  258. m_Lightmapping: 4
  259. m_AreaSize: {x: 1, y: 1}
  260. m_BounceIntensity: 1
  261. m_ShadowRadius: 0
  262. m_ShadowAngle: 0
  263. --- !u!4 &1684051544
  264. Transform:
  265. m_ObjectHideFlags: 0
  266. m_PrefabParentObject: {fileID: 0}
  267. m_PrefabInternal: {fileID: 0}
  268. m_GameObject: {fileID: 1684051542}
  269. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  270. m_LocalPosition: {x: 0, y: 3, z: 0}
  271. m_LocalScale: {x: 1, y: 1, z: 1}
  272. m_Children: []
  273. m_Father: {fileID: 0}
  274. m_RootOrder: 1
  275. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}