SpoitBtn.cs 458 B

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  1. /****************************************************************************
  2. * 2022.1 SK-20211220VCWK
  3. ****************************************************************************/
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using UnityEngine.UI;
  8. using QFramework;
  9. namespace QFramework.MREditor
  10. {
  11. public partial class SpoitBtn : UIElement
  12. {
  13. private void Awake()
  14. {
  15. }
  16. protected override void OnBeforeDestroy()
  17. {
  18. }
  19. }
  20. }