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- using SC.XR.Unity;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
- namespace SC.Menu
- {
- public class MenuSCToggleSwitch3D : MenuBase
- {
- [MenuItem("GameObject/SC3DUI/SCToggleSwitch3D", priority = 0)]
- public static void createButton()
- {
- CreatePrefab("Prefabs/" + typeof(SCToggleSwitch3D).Name);
- }
- }
- }
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