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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand {
- public enum JOINT {
- One = 0,///靠近指尖的关节
- Two,
- Three,
- Four,///靠近手掌的关节(大拇指,食指,中指,无名指)
- Five,///靠近手掌的关节(小拇指)
- }
- }
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