UIPanelTester.cs 2.4 KB

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  1. /****************************************************************************
  2. * Copyright (c) 2018.5 ~ 8 liangxie
  3. *
  4. * http://qframework.io
  5. * https://github.com/liangxiegame/QFramework
  6. *
  7. * Permission is hereby granted, free of charge, to any person obtaining a copy
  8. * of this software and associated documentation files (the "Software"), to deal
  9. * in the Software without restriction, including without limitation the rights
  10. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11. * copies of the Software, and to permit persons to whom the Software is
  12. * furnished to do so, subject to the following conditions:
  13. *
  14. * The above copyright notice and this permission notice shall be included in
  15. * all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  20. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23. * THE SOFTWARE.
  24. ****************************************************************************/
  25. namespace QFramework
  26. {
  27. using System.Collections;
  28. using System.Collections.Generic;
  29. using UnityEngine;
  30. [System.Serializable]
  31. public class UIPanelTesterInfo
  32. {
  33. /// <summary>
  34. /// 页面的名字
  35. /// </summary>
  36. public string PanelName;
  37. /// <summary>
  38. /// 层级名字
  39. /// </summary>
  40. public UILevel Level;
  41. }
  42. public class UIPanelTester : MonoBehaviour
  43. {
  44. /// <summary>
  45. /// 页面的名字
  46. /// </summary>
  47. public string PanelName;
  48. /// <summary>
  49. /// 层级名字
  50. /// </summary>
  51. public UILevel Level;
  52. [SerializeField] private List<UIPanelTesterInfo> mOtherPanels;
  53. private void Awake()
  54. {
  55. // ResMgr.Init();
  56. }
  57. private IEnumerator Start()
  58. {
  59. yield return new WaitForSeconds(0.2f);
  60. UIKit.OpenPanel(PanelName, Level);
  61. mOtherPanels.ForEach(panelTesterInfo => { UIKit.OpenPanel(panelTesterInfo.PanelName, panelTesterInfo.Level); });
  62. }
  63. }
  64. }