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- /****************************************************************************
- * Copyright (c) 2018.5 ~ 8 liangxie
- *
- * http://qframework.io
- * https://github.com/liangxiegame/QFramework
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- ****************************************************************************/
- namespace QFramework
- {
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- [System.Serializable]
- public class UIPanelTesterInfo
- {
- /// <summary>
- /// 页面的名字
- /// </summary>
- public string PanelName;
- /// <summary>
- /// 层级名字
- /// </summary>
- public UILevel Level;
- }
- public class UIPanelTester : MonoBehaviour
- {
- /// <summary>
- /// 页面的名字
- /// </summary>
- public string PanelName;
- /// <summary>
- /// 层级名字
- /// </summary>
- public UILevel Level;
- [SerializeField] private List<UIPanelTesterInfo> mOtherPanels;
- private void Awake()
- {
- // ResMgr.Init();
- }
- private IEnumerator Start()
- {
- yield return new WaitForSeconds(0.2f);
-
- UIKit.OpenPanel(PanelName, Level);
- mOtherPanels.ForEach(panelTesterInfo => { UIKit.OpenPanel(panelTesterInfo.PanelName, panelTesterInfo.Level); });
- }
- }
- }
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