/**************************************************************************** * Copyright (c) 2017 xiaojun * Copyright (c) 2017 ~2021.1 liangxie * * http://qframework.io * https://github.com/liangxiegame/QFramework * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ****************************************************************************/ using System; using System.Collections.Generic; // ReSharper disable once CheckNamespace namespace QFramework { using UnityEngine; [MonoSingletonPath("[Event]/QMsgCenter")] public partial class QMsgCenter : MonoBehaviour, ISingleton { public static QMsgCenter Instance { get { return MonoSingletonProperty.Instance; } } public void OnSingletonInit() { } public void Dispose() { mRegisteredManagers.Clear(); MonoSingletonProperty.Dispose(); } void Awake() { DontDestroyOnLoad(this); } public void SendMsg(IMsg tmpMsg) { foreach (var manager in mRegisteredManagers) { if (manager.Key == tmpMsg.ManagerID) { manager.Value().SendMsg(tmpMsg); return; } } ForwardMsg(tmpMsg as QMsg); } private static Dictionary> mRegisteredManagers = new Dictionary>(); public static void RegisterManagerFactory(int mgrId, Func managerFactory) { if (mRegisteredManagers.ContainsKey(mgrId)) { mRegisteredManagers[mgrId] = managerFactory; } else { mRegisteredManagers.Add(mgrId, managerFactory); } } partial void ForwardMsg(QMsg tmpMsg); } }