using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GetSystemTimers : MonoBehaviour { // Start is called before the first frame update private Text timerText; void Start() { timerText = this.GetComponent(); } // Update is called once per frame void Update() { GetSystemTimes(); } private void GetSystemTimes() { DateTime NowTime = DateTime.Now.ToLocalTime(); //timerText.text = NowTime.ToString("yyyy年-MM月-dd日 HH:mm:ss"); timerText.text = NowTime.ToString("dd日 HH:mm:ss"); } }