/**************************************************************************** * 2022.4 DESKTOP-00DS63U ****************************************************************************/ using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.MREditor { public partial class UISpoits { [SerializeField] public UnityEngine.UI.ToggleGroup UISpoitContent; public void Clear() { UISpoitContent = null; } public override string ComponentName { get { return "UISpoits";} } } }