/**************************************************************************** * 2022.4 DESKTOP-00DS63U ****************************************************************************/ using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.MREditor { public partial class MaterialBtn { [SerializeField] public UnityEngine.RectTransform Image; [SerializeField] public UnityEngine.UI.Text Text; public void Clear() { Image = null; Text = null; } public override string ComponentName { get { return "MaterialBtn";} } } }