using QFramework; using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestLoader : MonoBehaviour { // Start is called before the first frame update void Start() { var loader = ResLoader.Allocate(); for (int i = 0; i < 20; i++) { var model = loader.LoadSync("Resources/Model/SpaceStation " + i); GameObject objModel = model.Instantiate(); } } // Update is called once per frame void Update() { } } public class LoaderData { public string path; public string dateTime; public Object obj; }