using System.Collections; using System.Collections.Generic; using UnityEngine; public class StartC : MonoBehaviour { // Start is called before the first frame update // IEnumerator wrapWaiF; void Start() { // wrapWaiF = WaitForStartTimer(3f); StartCoroutine(WaitForStartTimer(3)); } // Update is called once per frame void Update() { if(Input.GetMouseButton(0)) { Debug.Log("click mouse"); StopCoroutine(WaitForStartTimer(3)); } } IEnumerator WaitForStartTimer(float timer) { Debug.Log(111); yield return new WaitForSeconds(timer); Debug.Log(3333); } }