using SC.XR.Unity; using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace SC.Menu { public class MenuSCCheckbox3D : MenuBase { [MenuItem("GameObject/SC3DUI/SCTogglCheckbox3D", priority = 0)] public static void createButton() { CreatePrefab("Prefabs/" + typeof(SCToggleCheckbox3D).Name); } } }