using System; using System.Collections.Generic; using UnityEngine; namespace SC.XR.Unity.Module_InputSystem.InputDeviceHand { public enum JOINT { One = 0,///靠近指尖的关节 Two, Three, Four,///靠近手掌的关节(大拇指,食指,中指,无名指) Five,///靠近手掌的关节(小拇指) } }