using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace SC.XR.Unity.Module_InputSystem {
///
/// For SCInputModule know how many Canvas will be Detect, Canvas don't add the Component will ignor by SCInputModule
///
public class CanvasCollection : MonoBehaviour {
public static List