using System.Collections; using System.Collections.Generic; using UnityEngine; namespace QFramework { public class ResKitUIPanelTester : MonoBehaviour { /// /// 页面的名字 /// public string PanelName; /// /// 层级名字 /// public UILevel Level; [SerializeField] private List mOtherPanels; private void Awake() { ResKit.Init(); } private IEnumerator Start() { yield return new WaitForSeconds(0.2f); UIKit.OpenPanel(PanelName, Level); mOtherPanels.ForEach(panelTesterInfo => { UIKit.OpenPanel(panelTesterInfo.PanelName, panelTesterInfo.Level); }); } } }