/**************************************************************************** * Copyright (c) 2018 ~ 2020.10 liangxie * * https://qframework.cn * https://github.com/liangxiegame/QFramework * https://gitee.com/liangxiegame/QFramework * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ****************************************************************************/ using System.ComponentModel; using UnityEditor; using UnityEngine; namespace QFramework { [DisplayName("技术支持")] [PackageKitGroup("QFramework")] [PackageKitRenderOrder(int.MinValue)] public class AdvertisementView : IPackageKitView { private IXMLView mView = null; public EditorWindow EditorWindow { get; set; } public void Init() { var convertSystem = XMLKit.Get.SystemLayer.Get(); if (!convertSystem.ContainsModule("EasyIMGUI")) { convertSystem.AddModule("EasyIMGUI", new EasyIMGUIXMLModule()); } var easyIMGUIModule = convertSystem.GetConvertModule("EasyIMGUI"); easyIMGUIModule.RegisterConverter("SupportItem", new CustomXMLToObjectConverter(node => new AdvertisementItemView(node.Attributes["Title"].Value, node.Attributes["Link"].Value))); mView = EasyIMGUI.XMLView(); var supportAsset = Resources.Load("Support") as TextAsset; mView.LoadXMLContent(supportAsset.text); } public void OnUpdate() { } public void OnGUI() { mView.DrawGUI(); } public void OnWindowGUIEnd() { } public void OnDispose() { mView.Dispose(); } public void OnShow() { } public void OnHide() { } public class LocalText { public static string TechSupport { get { return Language.IsChinese ? "技术支持" : "Tech Support"; } } } } }