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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- //using Vuforia;
- public class VufoiraImgManager : MonoBehaviour {
- [SerializeField]
- private VufoiraImageTarget ImagTracker;
- private bool isRunning = false;
- void Start () {
- //初始关闭状态
- MessageCenterController.Instance.Register(GameEnum.MESSAGE_SEND_CHANGE_TRACK_IMAGE, ChangeTrack);
- }
- protected void OnDestroy()
- {
- MessageCenterController.Instance.UnRegister(GameEnum.MESSAGE_SEND_CHANGE_TRACK_IMAGE, ChangeTrack);
- }
- //开启识别
- private void ChangeTrack(System.Object datas)
- {
- isRunning = (bool)datas;//新的状态
- CDebug.Log("切换当前的识别状态" + isRunning);
- // ImagTracker.SetTrack(isRunning);
- }
- }
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