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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using UnityEngine;
- public class BridgeClass
- {
- private static BridgeClass _instance;
- public static BridgeClass Instance
- {
- get {
- if(_instance == null)
- {
- _instance = new BridgeClass();
- }
- return _instance;
- }
- }
- private BridgeClass()
- {
-
- }
- }
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