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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Line : MonoBehaviour {
- private LineRenderer line;
- public GameObject pos1;
- public GameObject pos2;
- // Use this for initialization
- void Start () {
- line = this.gameObject.AddComponent<LineRenderer>();
-
- line.material = new Material(Shader.Find("Standard"));
- line.SetVertexCount(2);
- line.SetColors(Color.yellow, Color.yellow);
- line.SetWidth(0.01f, 0.01f);
-
- }
-
- // Update is called once per frame
- void Update () {
-
- line.SetPosition(0, pos1.transform.position);
- line.SetPosition(1, pos2.transform.position);
- }
- }
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