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- #pragma strict
- var myLight : Light;
- function Start ()
- {
- myLight = GetComponent(Light);
- }
- function Update () {
- if (Input.GetKeyDown(KeyCode.UpArrow)){
- if(myLight.intensity == 0)
- myLight.intensity = 0.4;
- else
- myLight.intensity = 0;
- }
- }
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