jiantou01 2.prefab 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1190099273777766}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1190099273777766
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4534299730670200}
  22. - component: {fileID: 95753840128237750}
  23. m_Layer: 0
  24. m_Name: jiantou01 2
  25. m_TagString: Untagged
  26. m_Icon: {fileID: 0}
  27. m_NavMeshLayer: 0
  28. m_StaticEditorFlags: 0
  29. m_IsActive: 1
  30. --- !u!1 &1445221273092218
  31. GameObject:
  32. m_ObjectHideFlags: 0
  33. m_CorrespondingSourceObject: {fileID: 0}
  34. m_PrefabInternal: {fileID: 100100000}
  35. serializedVersion: 6
  36. m_Component:
  37. - component: {fileID: 4943307458598802}
  38. m_Layer: 0
  39. m_Name: Bone001
  40. m_TagString: Untagged
  41. m_Icon: {fileID: 0}
  42. m_NavMeshLayer: 0
  43. m_StaticEditorFlags: 0
  44. m_IsActive: 1
  45. --- !u!1 &1638297347547956
  46. GameObject:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInternal: {fileID: 100100000}
  50. serializedVersion: 6
  51. m_Component:
  52. - component: {fileID: 4884987505469890}
  53. - component: {fileID: 137466520988409724}
  54. m_Layer: 0
  55. m_Name: jiantou
  56. m_TagString: Untagged
  57. m_Icon: {fileID: 0}
  58. m_NavMeshLayer: 0
  59. m_StaticEditorFlags: 0
  60. m_IsActive: 1
  61. --- !u!4 &4534299730670200
  62. Transform:
  63. m_ObjectHideFlags: 1
  64. m_CorrespondingSourceObject: {fileID: 0}
  65. m_PrefabInternal: {fileID: 100100000}
  66. m_GameObject: {fileID: 1190099273777766}
  67. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  68. m_LocalPosition: {x: 0, y: 0, z: 1.299}
  69. m_LocalScale: {x: 0.21221, y: 0.21221, z: 0.21221}
  70. m_Children:
  71. - {fileID: 4943307458598802}
  72. - {fileID: 4884987505469890}
  73. m_Father: {fileID: 0}
  74. m_RootOrder: 0
  75. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  76. --- !u!4 &4884987505469890
  77. Transform:
  78. m_ObjectHideFlags: 1
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInternal: {fileID: 100100000}
  81. m_GameObject: {fileID: 1638297347547956}
  82. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  83. m_LocalPosition: {x: -0, y: 0.050197672, z: 0.00000000219421}
  84. m_LocalScale: {x: 1, y: 1, z: 1}
  85. m_Children: []
  86. m_Father: {fileID: 4534299730670200}
  87. m_RootOrder: 1
  88. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  89. --- !u!4 &4943307458598802
  90. Transform:
  91. m_ObjectHideFlags: 1
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInternal: {fileID: 100100000}
  94. m_GameObject: {fileID: 1445221273092218}
  95. m_LocalRotation: {x: 0.0000003371748, y: -0.0000003371748, z: -0.7071068, w: 0.7071068}
  96. m_LocalPosition: {x: -0, y: 0, z: -0.000000002036102}
  97. m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  98. m_Children: []
  99. m_Father: {fileID: 4534299730670200}
  100. m_RootOrder: 0
  101. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  102. --- !u!95 &95753840128237750
  103. Animator:
  104. serializedVersion: 3
  105. m_ObjectHideFlags: 1
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInternal: {fileID: 100100000}
  108. m_GameObject: {fileID: 1190099273777766}
  109. m_Enabled: 1
  110. m_Avatar: {fileID: 9000000, guid: ed81998947134154aafb7d5ec72e710a, type: 3}
  111. m_Controller: {fileID: 0}
  112. m_CullingMode: 1
  113. m_UpdateMode: 0
  114. m_ApplyRootMotion: 0
  115. m_LinearVelocityBlending: 0
  116. m_WarningMessage:
  117. m_HasTransformHierarchy: 1
  118. m_AllowConstantClipSamplingOptimization: 1
  119. m_KeepAnimatorControllerStateOnDisable: 0
  120. --- !u!137 &137466520988409724
  121. SkinnedMeshRenderer:
  122. m_ObjectHideFlags: 1
  123. m_CorrespondingSourceObject: {fileID: 0}
  124. m_PrefabInternal: {fileID: 100100000}
  125. m_GameObject: {fileID: 1638297347547956}
  126. m_Enabled: 1
  127. m_CastShadows: 1
  128. m_ReceiveShadows: 1
  129. m_DynamicOccludee: 1
  130. m_MotionVectors: 1
  131. m_LightProbeUsage: 1
  132. m_ReflectionProbeUsage: 1
  133. m_RenderingLayerMask: 4294967295
  134. m_Materials:
  135. - {fileID: 2100000, guid: 8d4a0739d80d4774ba846fe31402c707, type: 2}
  136. m_StaticBatchInfo:
  137. firstSubMesh: 0
  138. subMeshCount: 0
  139. m_StaticBatchRoot: {fileID: 0}
  140. m_ProbeAnchor: {fileID: 0}
  141. m_LightProbeVolumeOverride: {fileID: 0}
  142. m_ScaleInLightmap: 1
  143. m_PreserveUVs: 0
  144. m_IgnoreNormalsForChartDetection: 0
  145. m_ImportantGI: 0
  146. m_StitchLightmapSeams: 0
  147. m_SelectedEditorRenderState: 3
  148. m_MinimumChartSize: 4
  149. m_AutoUVMaxDistance: 0.5
  150. m_AutoUVMaxAngle: 89
  151. m_LightmapParameters: {fileID: 0}
  152. m_SortingLayerID: 0
  153. m_SortingLayer: 0
  154. m_SortingOrder: 0
  155. serializedVersion: 2
  156. m_Quality: 0
  157. m_UpdateWhenOffscreen: 0
  158. m_SkinnedMotionVectors: 1
  159. m_Mesh: {fileID: 4300000, guid: ed81998947134154aafb7d5ec72e710a, type: 3}
  160. m_Bones:
  161. - {fileID: 4943307458598802}
  162. m_BlendShapeWeights: []
  163. m_RootBone: {fileID: 4943307458598802}
  164. m_AABB:
  165. m_Center: {x: 0.037214287, y: 0, z: 0}
  166. m_Extent: {x: 0.26964897, y: 0.13133694, z: 0.12490888}
  167. m_DirtyAABB: 0