ScreenFaderBehaviour.cs 224 B

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  1. using System;
  2. using UnityEngine;
  3. using UnityEngine.Playables;
  4. using UnityEngine.Timeline;
  5. using UnityEngine.UI;
  6. [Serializable]
  7. public class ScreenFaderBehaviour : PlayableBehaviour
  8. {
  9. public Color color = Color.black;
  10. }