yiyanghuatan.prefab 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_SourcePrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1971325248904660}
  13. m_IsPrefabAsset: 1
  14. --- !u!1 &1652890442384252
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_CorrespondingSourceObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 6
  20. m_Component:
  21. - component: {fileID: 4674026572725600}
  22. - component: {fileID: 33014984651945354}
  23. - component: {fileID: 23498626947389824}
  24. m_Layer: 0
  25. m_Name: yiyanghuatan
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1814784437401568
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_CorrespondingSourceObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 6
  37. m_Component:
  38. - component: {fileID: 4975418656296658}
  39. - component: {fileID: 33502151826434828}
  40. - component: {fileID: 23730466928885046}
  41. m_Layer: 0
  42. m_Name: famen
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 0
  47. m_IsActive: 1
  48. --- !u!1 &1971325248904660
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 6
  54. m_Component:
  55. - component: {fileID: 4572899032846966}
  56. m_Layer: 0
  57. m_Name: yiyanghuatan
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 0
  62. m_IsActive: 1
  63. --- !u!4 &4572899032846966
  64. Transform:
  65. m_ObjectHideFlags: 1
  66. m_CorrespondingSourceObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. m_GameObject: {fileID: 1971325248904660}
  69. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  70. m_LocalPosition: {x: 0.6406, y: 0.23436, z: 0.003382203}
  71. m_LocalScale: {x: 0.55, y: 0.55, z: 0.55}
  72. m_Children:
  73. - {fileID: 4975418656296658}
  74. - {fileID: 4674026572725600}
  75. m_Father: {fileID: 0}
  76. m_RootOrder: 0
  77. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  78. --- !u!4 &4674026572725600
  79. Transform:
  80. m_ObjectHideFlags: 1
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInternal: {fileID: 100100000}
  83. m_GameObject: {fileID: 1652890442384252}
  84. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  85. m_LocalPosition: {x: 0.000022538292, y: 0.2775778, z: -0.00003955154}
  86. m_LocalScale: {x: 1, y: 1, z: 1}
  87. m_Children: []
  88. m_Father: {fileID: 4572899032846966}
  89. m_RootOrder: 1
  90. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  91. --- !u!4 &4975418656296658
  92. Transform:
  93. m_ObjectHideFlags: 1
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInternal: {fileID: 100100000}
  96. m_GameObject: {fileID: 1814784437401568}
  97. m_LocalRotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
  98. m_LocalPosition: {x: 0.000025349713, y: 0.6043525, z: -0.00031309473}
  99. m_LocalScale: {x: 1, y: 1, z: 1}
  100. m_Children: []
  101. m_Father: {fileID: 4572899032846966}
  102. m_RootOrder: 0
  103. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  104. --- !u!23 &23498626947389824
  105. MeshRenderer:
  106. m_ObjectHideFlags: 1
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInternal: {fileID: 100100000}
  109. m_GameObject: {fileID: 1652890442384252}
  110. m_Enabled: 1
  111. m_CastShadows: 1
  112. m_ReceiveShadows: 1
  113. m_DynamicOccludee: 1
  114. m_MotionVectors: 1
  115. m_LightProbeUsage: 1
  116. m_ReflectionProbeUsage: 1
  117. m_RenderingLayerMask: 4294967295
  118. m_Materials:
  119. - {fileID: 2100000, guid: 25af63b833b826646a6062f666ba4048, type: 2}
  120. m_StaticBatchInfo:
  121. firstSubMesh: 0
  122. subMeshCount: 0
  123. m_StaticBatchRoot: {fileID: 0}
  124. m_ProbeAnchor: {fileID: 0}
  125. m_LightProbeVolumeOverride: {fileID: 0}
  126. m_ScaleInLightmap: 1
  127. m_PreserveUVs: 0
  128. m_IgnoreNormalsForChartDetection: 0
  129. m_ImportantGI: 0
  130. m_StitchLightmapSeams: 0
  131. m_SelectedEditorRenderState: 3
  132. m_MinimumChartSize: 4
  133. m_AutoUVMaxDistance: 0.5
  134. m_AutoUVMaxAngle: 89
  135. m_LightmapParameters: {fileID: 0}
  136. m_SortingLayerID: 0
  137. m_SortingLayer: 0
  138. m_SortingOrder: 0
  139. --- !u!23 &23730466928885046
  140. MeshRenderer:
  141. m_ObjectHideFlags: 1
  142. m_CorrespondingSourceObject: {fileID: 0}
  143. m_PrefabInternal: {fileID: 100100000}
  144. m_GameObject: {fileID: 1814784437401568}
  145. m_Enabled: 1
  146. m_CastShadows: 1
  147. m_ReceiveShadows: 1
  148. m_DynamicOccludee: 1
  149. m_MotionVectors: 1
  150. m_LightProbeUsage: 1
  151. m_ReflectionProbeUsage: 1
  152. m_RenderingLayerMask: 4294967295
  153. m_Materials:
  154. - {fileID: 2100000, guid: 25af63b833b826646a6062f666ba4048, type: 2}
  155. m_StaticBatchInfo:
  156. firstSubMesh: 0
  157. subMeshCount: 0
  158. m_StaticBatchRoot: {fileID: 0}
  159. m_ProbeAnchor: {fileID: 0}
  160. m_LightProbeVolumeOverride: {fileID: 0}
  161. m_ScaleInLightmap: 1
  162. m_PreserveUVs: 0
  163. m_IgnoreNormalsForChartDetection: 0
  164. m_ImportantGI: 0
  165. m_StitchLightmapSeams: 0
  166. m_SelectedEditorRenderState: 3
  167. m_MinimumChartSize: 4
  168. m_AutoUVMaxDistance: 0.5
  169. m_AutoUVMaxAngle: 89
  170. m_LightmapParameters: {fileID: 0}
  171. m_SortingLayerID: 0
  172. m_SortingLayer: 0
  173. m_SortingOrder: 0
  174. --- !u!33 &33014984651945354
  175. MeshFilter:
  176. m_ObjectHideFlags: 1
  177. m_CorrespondingSourceObject: {fileID: 0}
  178. m_PrefabInternal: {fileID: 100100000}
  179. m_GameObject: {fileID: 1652890442384252}
  180. m_Mesh: {fileID: 4300000, guid: fc805fd75c017a247be271488015d98b, type: 3}
  181. --- !u!33 &33502151826434828
  182. MeshFilter:
  183. m_ObjectHideFlags: 1
  184. m_CorrespondingSourceObject: {fileID: 0}
  185. m_PrefabInternal: {fileID: 100100000}
  186. m_GameObject: {fileID: 1814784437401568}
  187. m_Mesh: {fileID: 4300002, guid: fc805fd75c017a247be271488015d98b, type: 3}