using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using SC;
public class CloudManagerButton : MonoBehaviour
{
// public LoadPointVyncL_Eye _v_L;
//public LoadPointVyncR_Eye _v_R;
//public LoadPointVync _v;
public CloudPoint _PointCloud;
public static string ip;
public GameObject keybood;
public SCInputField text;
// Start is called before the first frame update
// public WebRtcManager _WebRtcManager;
void Start()
{
ip = GetString("ip");
text.text = ip;
}
public void setIP()
{
SetString("ip", text.text);
Debug.Log(ip+" ipip");
_PointCloud.ip = text.text;
_PointCloud.enabled = true;
keybood.SetActive(false);
}
///
/// 储存String
///
/// 键
/// 值
public static void SetString(string key, string value)
{
PlayerPrefs.SetString(key, value);
PlayerPrefs.Save();
}
///
/// 取String
///
/// 键
///
public static string GetString(string key)
{
return PlayerPrefs.GetString(key);
}
/*public static string GetOpenGL()
{
string version = "0";
#if (UNITY_ANDROID && !UNITY_EDITOR) || ANDROID_CODE_VIEW
try
{
AndroidJavaClass unityPlayer = AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unityPlayer.GetStatic("currentActivity");
AndroidJavaObject curApplication = currentActivity.Call("getApplication");
AndroidJavaObject curSystemService = curApplication.Call("getSystemService", "activity");
AndroidJavaObject curConfigurationInfo = curSystemService.Call("getDeviceConfigurationInfo");
int reqGlEsVersion = curConfigurationInfo.Get("reqGlEsVersion");
AndroidJavaClass curInteger = AndroidJavaClass("java.lang.Integer");
version = curInteger.CallStatic("toString",reqGlEsVersion,16);
}
catch (Exception e)
{
ILog.Warn(TAG + ", GetOpenGL, Exception: " + e.ToString());
}
#elif (UNITY_IOS && !UNITY_EDITOR) || IOS_CODE_VIEW
version = "-1";
#endif
return version;
}*/
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Application.Quit();
}
}
public void addhead()
{
// _PointCloud.offsetZ += 1;
_PointCloud.headPointSize += 0.001f;
}
public void redhead()
{
// _PointCloud.offsetZ -= 1;
_PointCloud.headPointSize -= 0.001f;
}
public void addbody()
{
// _PointCloud.offsetZ += 1;
_PointCloud.bodyPointSize += 0.001f;
}
public void redbody()
{
// _PointCloud.offsetZ -= 1;
_PointCloud.bodyPointSize -= 0.001f;
}
}