Browse Source

调整登录界面高度

DGJ 1 year ago
parent
commit
fc276ab24e

+ 28 - 1
Assets/Resources/movie_ani/movie_screen base.mat

@@ -8,7 +8,7 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: movie_screen base
-  m_Shader: {fileID: 201, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
   m_ShaderKeywords: _ALPHABLEND_ON
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
@@ -19,6 +19,10 @@ Material:
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _BumpMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -27,6 +31,10 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _DetailBump:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _DetailMask:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -35,10 +43,18 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _DetailTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _MainBump:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _MainTex:
         m_Texture: {fileID: 0}
         m_Scale: {x: 3, y: 1}
@@ -57,6 +73,7 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Floats:
     - _BumpScale: 1
+    - _ColorMask: 15
     - _Cutoff: 0.5
     - _DetailNormalMapScale: 1
     - _DstBlend: 10
@@ -68,12 +85,22 @@ Material:
     - _Mode: 2
     - _OcclusionStrength: 1
     - _Parallax: 0.02
+    - _Shininess: 0.2
     - _SmoothnessTextureChannel: 0
     - _SpecularHighlights: 1
     - _SrcBlend: 5
+    - _Stencil: 0
+    - _StencilComp: 8
+    - _StencilOp: 0
+    - _StencilReadMask: 255
+    - _StencilWriteMask: 255
+    - _Strength: 0.2
     - _UVSec: 0
+    - _UseUIAlphaClip: 0
     - _ZWrite: 0
     m_Colors:
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Specular: {r: 0, g: 0, b: 0, a: 0}
     - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
+  m_BuildTextureStacks: []

+ 5 - 0
Assets/Scenes/GameStart3D_beauty.unity

@@ -3897,6 +3897,11 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 2016316402057876311, guid: 887af88f43238b74eb30b0f51360fc02,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 0.169
+      objectReference: {fileID: 0}
     - target: {fileID: 8296172668075776994, guid: 887af88f43238b74eb30b0f51360fc02,
         type: 3}
       propertyPath: m_IsActive