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@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: movie_screen base
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- m_Shader: {fileID: 201, guid: 0000000000000000f000000000000000, type: 0}
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+ m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords: _ALPHABLEND_ON
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@@ -19,6 +19,10 @@ Material:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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+ - _AlphaTex:
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+ m_Texture: {fileID: 0}
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -27,6 +31,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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+ - _DetailBump:
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+ m_Texture: {fileID: 0}
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -35,10 +43,18 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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+ - _DetailTex:
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+ m_Texture: {fileID: 0}
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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+ - _MainBump:
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+ m_Texture: {fileID: 0}
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 3, y: 1}
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@@ -57,6 +73,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _BumpScale: 1
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+ - _ColorMask: 15
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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@@ -68,12 +85,22 @@ Material:
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- _Mode: 2
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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+ - _Shininess: 0.2
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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+ - _Stencil: 0
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+ - _StencilComp: 8
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+ - _StencilOp: 0
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+ - _StencilReadMask: 255
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+ - _StencilWriteMask: 255
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+ - _Strength: 0.2
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- _UVSec: 0
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+ - _UseUIAlphaClip: 0
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- _ZWrite: 0
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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+ - _Specular: {r: 0, g: 0, b: 0, a: 0}
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- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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+ m_BuildTextureStacks: []
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