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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class SpoitDic : MonoBehaviour
- {
- public Transform tagpos;
- public Text text;
- public Transform camera;
- void Update()
- {
- //float dic = Vector3.Distance(new Vector3( tagpos.position.x,0,tagpos.position.z), new Vector3(camera.position.x,0,camera.position.z) );
- // text.text = dic.ToString("F2")+" M";
- }
- }
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