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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class EditorUIMove : MonoBehaviour
- {
-
- // Update is called once per frame
- void Update()
- {
- transform.position =OpenXRCamera.Instance.head.transform.position;
- // transform.eulerAngles = new Vector3(0,OpenXRCamera.Instance.head.transform.eulerAngles.y, 0);
- }
- }
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