MachineRoomManager.cs 28 KB

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  1. using System.Linq;
  2. using Newtonsoft.Json;
  3. using SC.XR.Unity.Module_InputSystem;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using System.IO;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. using UnityEngine.XR;
  11. using Ximmerse.XR.Tag;
  12. /// <summary>
  13. /// 大场景生成和Tag管理
  14. /// </summary>
  15. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  16. {
  17. public MachineRoomData data;
  18. public GameObject cabinetObj;
  19. public GameObject bladeServer;
  20. public bool isInit = false;
  21. public MachineRoomTagData tagData;
  22. public List<EditorTag> listEditorTag;
  23. GameObject tagObjPoint;
  24. private List<BladeServerItem> listBSItem;
  25. public TagTracking foundTracking;
  26. public GameObject cubeY;
  27. public Transform leftLine;
  28. public Transform rightLine;
  29. bool isSelect = false;
  30. private Transform selectTrigger;
  31. private Vector3 selectTOldPos;
  32. private Vector3 selectTOldRot;
  33. public bool isDataInit = false;
  34. public Transform startShowDevice;
  35. /// <summary>
  36. /// 临时创建 的tagid
  37. /// </summary>
  38. private List<int> listTagid;
  39. /// <summary>
  40. /// 临时创建 刀片机信息
  41. /// </summary>
  42. private DeviceParameters dp1;
  43. private DeviceParameters dp2;
  44. /// <summary>
  45. /// 机房列表
  46. /// </summary>
  47. public List<string> listRoomName;
  48. public void Init()
  49. {
  50. tagObjPoint = new GameObject();
  51. listBSItem = new List<BladeServerItem>();
  52. listRoomName = new List<string>();
  53. listRoomName.Add("4A-23");
  54. listRoomName.Add("4A-24");
  55. listRoomName.Add("4A-25");
  56. listRoomName.Add("4A-26");
  57. listRoomName.Add("4A-27");
  58. listTagid = new List<int>();
  59. listTagid.Add(6);
  60. listTagid.Add(16);
  61. listTagid.Add(26);
  62. listTagid.Add(27);
  63. listTagid.Add(28);
  64. listTagid.Add(30);
  65. listTagid.Add(31);
  66. listTagid.Add(32);
  67. listTagid.Add(35);
  68. listTagid.Add(36);
  69. listTagid.Add(38);
  70. listTagid.Add(41);
  71. //listTagid.Add(42);
  72. //listTagid.Add(43);
  73. //listTagid.Add(44);
  74. //listTagid.Add(50);
  75. //listTagid.Add(53);
  76. //listTagid.Add(55);
  77. //listTagid.Add(58);
  78. //listTagid.Add(61);
  79. //listTagid.Add(62);
  80. //listTagid.Add(64);
  81. //listTagid.Add(31);
  82. //listTagid.Add(61);
  83. //listTagid.Add(64);
  84. //listTagid.Add(43);
  85. //listTagid.Add(3161);
  86. //listTagid.Add(3164);
  87. //listTagid.Add(4361);
  88. //listTagid.Add(4364);
  89. //PlayerPrefs.DeleteAll();
  90. if (PlayerPrefs.HasKey("MachineRoomData"))
  91. {
  92. string msg = PlayerPrefs.GetString("MachineRoomData");
  93. UILogManager.Instance.text1.text = msg;
  94. Debug.Log("MachineRoomData " + msg);
  95. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  96. // Debug.Log("PlayerPrefs.HasKey(MachineRoomData) ");
  97. //data = new MachineRoomData();
  98. //data.line = 4;
  99. //data.list = 3;
  100. //data.intervalW = 1;
  101. //data.intervalL = 2;
  102. //data.cabinetW = 1.2f;
  103. //data.cabinetH = 2f;
  104. //data.bladeSeverNumber = 4;
  105. //data.bIntervalH = 0.2f;
  106. //data.firstBladeSeverH = 0.4f;
  107. //data.TagOffestPosY = 0;
  108. //data.CameraFar = 3;
  109. //data.roomName = "4A-23";
  110. //data.totalCapacity = 8520;
  111. //data.usedCapacity = 4420;
  112. //data.totalPower = 1278;
  113. //data.usedPower = 846.24f;
  114. //data.totalLoadBearing = 85.2f;
  115. //data.usedBearing = 46.83f;
  116. }
  117. else
  118. {
  119. data = new MachineRoomData();
  120. data.line = 4;
  121. data.list = 3;
  122. data.intervalW = 0.1f;
  123. data.intervalL = 1f;
  124. data.cabinetW = 0.6f;
  125. data.cabinetH = 2f;
  126. data.bladeSeverNumber = 4;
  127. data.bIntervalH = 0.2f;
  128. data.firstBladeSeverH = 0.4f;
  129. data.TagOffestPosY = 1f;
  130. data.CameraFar = 10;
  131. data.roomName = "4A-23";
  132. data.totalCapacity = 8520;
  133. data.usedCapacity = 4420;
  134. data.totalPower = 1278;
  135. data.usedPower = 846.24f;
  136. data.totalLoadBearing = 85.2f;
  137. data.usedBearing = 46.83f;
  138. }
  139. // data.listCabinetData = null;
  140. data.listEquipmentData = null;
  141. data.listTagData = null;
  142. // PlayerPrefs.DeleteAll();
  143. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  144. {
  145. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  146. Debug.Log("MachineRoomTagData " + msg);
  147. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  148. }
  149. else
  150. {
  151. data.listTagData = new List<MachineRoomTagData>();
  152. MachineRoomTagData data1 = new MachineRoomTagData();
  153. data1.id = 65;
  154. //data1.pos = new Vector3(4.5f, 0, 0);
  155. data1.pos = Vector3.zero;
  156. data1.rot = new Vector3(0, 180, 0);
  157. data1.offestPos = Vector3.zero;
  158. data1.offestrot = Vector3.zero;
  159. MachineRoomTagData data2 = new MachineRoomTagData();
  160. data2.id = 22;
  161. // data2.pos = new Vector3(4.5f, 0, 1.8f);
  162. data2.pos = Vector3.zero;
  163. data2.rot = new Vector3(0, 180, 0);
  164. data2.offestPos = Vector3.zero;
  165. data2.offestrot = Vector3.zero;
  166. MachineRoomTagData data3 = new MachineRoomTagData();
  167. data3.id = 23;
  168. // data3.pos = new Vector3(4.5f, 0, 3.7f);
  169. data3.pos = Vector3.zero;
  170. data3.rot = new Vector3(0, 180, 0);
  171. data3.offestPos = Vector3.zero;
  172. data3.offestrot = Vector3.zero;
  173. MachineRoomTagData data4 = new MachineRoomTagData();
  174. data4.id = 141;
  175. // data4.pos = new Vector3(4.5f, 2.5f, 3.7f);
  176. data4.pos = Vector3.zero;
  177. data4.rot = new Vector3(0, 180, 0);
  178. data4.offestPos = Vector3.zero;
  179. data4.offestrot = Vector3.zero;
  180. MachineRoomTagData data5 = new MachineRoomTagData();
  181. data5.id = 142;
  182. // data5.pos = new Vector3(4.5f, 2.5f, 3.7f);
  183. data5.pos = Vector3.zero;
  184. data5.rot = new Vector3(0, 180, 0);
  185. data5.offestPos = Vector3.zero;
  186. data5.offestrot = Vector3.zero;
  187. data.listTagData.Add(data1);
  188. data.listTagData.Add(data2);
  189. data.listTagData.Add(data3);
  190. data.listTagData.Add(data4);
  191. data.listTagData.Add(data5);
  192. }
  193. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  194. {
  195. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  196. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  197. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  198. }
  199. dp1 = new DeviceParameters();
  200. dp1.deviceId = 1;
  201. dp1.deviceName = "NetView4000_1";
  202. dp1.deviceModel = "NetView4000";
  203. dp1.deviceType = "流量溯源";
  204. dp1.assetTagNumber = "781010G001AAAAAAA";
  205. dp1.serialNumber = "B4U120800057";
  206. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  207. dp1.assetStatus = null;
  208. dp1.deviceStatus = "运行中";
  209. dp1.deliveryData = "2022-11-25";
  210. dp1.enabledDate = "2022-05-31";
  211. dp1.serverUsageType = null;
  212. dp1.typicalModel = null;
  213. dp1.equipmentBrand = "神州数码";
  214. dp1.manufacturer = "神州数码";
  215. dp1.equipmentWeight = 30;
  216. dp1.equipmentPower = 1200;
  217. dp1.originType = "国产";
  218. dp1.collectionCPName = "其它安...";
  219. dp1.resourcePool = "湘潭资源池";
  220. dp1.wherePOD = "PUB1-1";
  221. dp1.networkDomain = "公共域";
  222. dp1.city = "湖南";
  223. dp1.building = "二级楼";
  224. dp1.floor = "5";
  225. dp1.computerRoomName = "507机房";
  226. dp1.computerRoomCoding = "ITC-4300000...";
  227. dp1.cabinetNumber = "P06";
  228. dp1.uMessage = "24-24";
  229. dp1.deviceOrientation = "前";
  230. dp1.manageIP = "10.207.90.50";
  231. dp1.saveIP = null;
  232. dp1.iPMIIP = null;
  233. dp1.businessIP = null;
  234. dp1.projectName = "2021年IT基础...";
  235. dp1.equipmentSupplier = "神州数码";
  236. dp1.assetOwner = "陈国威(chen guo wei)";
  237. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  238. dp1.equipmentBTTOrganization = "中移动信息";
  239. dp1.facilityManagementOrganization = null;
  240. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  241. dp1.businessSystem = null;
  242. dp2 = new DeviceParameters();
  243. dp2.deviceId = 2;
  244. dp2.deviceName = "NetView4000_2";
  245. dp2.deviceModel = "NetView4000";
  246. dp2.deviceType = "流量溯源";
  247. dp2.assetTagNumber = "781010G002AAAAAAA";
  248. dp2.serialNumber = "B4U120800057";
  249. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  250. dp2.assetStatus = null;
  251. dp2.deviceStatus = "运行中";
  252. dp2.deliveryData = "2022-11-25";
  253. dp2.enabledDate = "2022-05-31";
  254. dp2.serverUsageType = null;
  255. dp2.typicalModel = null;
  256. dp2.equipmentBrand = "神州数码";
  257. dp2.manufacturer = "神州数码";
  258. dp2.equipmentWeight = 30;
  259. dp2.equipmentPower = 1200;
  260. dp2.originType = "国产";
  261. dp2.collectionCPName = "其它安...";
  262. dp2.resourcePool = "湘潭资源池";
  263. dp2.wherePOD = "PUB1-1";
  264. dp2.networkDomain = "公共域";
  265. dp2.city = "湖南";
  266. dp2.building = "二级楼";
  267. dp2.floor = "5";
  268. dp2.computerRoomName = "507机房";
  269. dp2.computerRoomCoding = "ITC-4300000...";
  270. dp2.cabinetNumber = "P06";
  271. dp2.uMessage = "24-24";
  272. dp2.deviceOrientation = "前";
  273. dp2.manageIP = "10.207.90.50";
  274. dp2.saveIP = null;
  275. dp2.iPMIIP = null;
  276. dp2.businessIP = null;
  277. dp2.projectName = "2021年IT基础...";
  278. dp2.equipmentSupplier = "神州数码";
  279. dp2.assetOwner = "陈国威(chen guo wei)";
  280. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  281. dp2.equipmentBTTOrganization = "中移动信息";
  282. dp2.facilityManagementOrganization = null;
  283. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  284. dp2.businessSystem = null;
  285. }
  286. private void Start()
  287. {
  288. // Init();
  289. #if UNITY_EDITOR
  290. // Init();
  291. #endif
  292. }
  293. public void SceneInit()
  294. {
  295. SettingMachineRoomData.Instance.Init(data);
  296. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  297. MachineInit();
  298. // ServerInit();
  299. UICallManager.Instance.ShowDeviceTransform(startShowDevice);
  300. isDataInit = true;
  301. }
  302. private void Update()
  303. {
  304. if (state && tagData != null)
  305. {
  306. for (int i = 0; i < listEditorTag.Count; i++)
  307. {
  308. listEditorTag[i].gameObject.SetActive(!state);
  309. if (listEditorTag[i].id == tagData.id)
  310. listEditorTag[i].gameObject.SetActive(true);
  311. }
  312. }
  313. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  314. {
  315. tagObjPoint.transform.SetParent(foundTracking.transform);
  316. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  317. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  318. // Debug.Log(" MachineRoom T " + tagData.offestPos);
  319. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  320. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  321. }
  322. if (Input.GetKeyDown(KeyCode.L))
  323. {
  324. OnTrackingFound(foundTracking);
  325. }
  326. }
  327. public List<MachineObj> listObjes = new List<MachineObj>();
  328. public void MachineInit()
  329. {
  330. listObjes.Clear();
  331. listObjes = new List<MachineObj>();
  332. // 重新生成机柜组
  333. if(data.listEquipmentData == null||data.listEquipmentData.Count!=(data.line*data.list))
  334. {
  335. data.listEquipmentData = new List<MachineParameters>();
  336. for (int i = 0; i < data.line; i++)
  337. {
  338. for (int j = 0; j < data.list; j++)
  339. {
  340. MachineParameters mp1 = new MachineParameters();
  341. mp1.deviceId = (i * data.list + j + 1);
  342. mp1.tagID = -1000;
  343. // mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  344. mp1.offsetPos = Vector3.zero;
  345. mp1.eulerAxle = 3;
  346. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  347. mp1.carryingSystem = "承载系统1";
  348. mp1.deviceLocation = "4A-23机房";
  349. mp1.equipmentType = "机柜";
  350. mp1.equipmentModel = null;
  351. mp1.factory = null;
  352. mp1.specification = null;
  353. mp1.listDevicesParameters = new List<DeviceParameters>();
  354. if (mp1.deviceId % 2 == 0)
  355. mp1.listDevicesParameters.Add(dp1);
  356. else
  357. mp1.listDevicesParameters.Add(dp2);
  358. data.listEquipmentData.Add(mp1);
  359. }
  360. }
  361. for (int i = 0; i < listTagid.Count; i++)
  362. {
  363. if ((i + 1) < data.listEquipmentData.Count)
  364. {
  365. data.listEquipmentData[i].tagID = listTagid[i];
  366. }
  367. else
  368. break;
  369. }
  370. }
  371. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  372. for (int i = 0; i < data.listEquipmentData.Count; i++)
  373. {
  374. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  375. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  376. Debug.Log(data.cabinetH + " " + data.cabinetW);
  377. obj.name = data.listEquipmentData[i].deviceName;
  378. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  379. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  380. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  381. listObjes.Add(obj.GetComponent<MachineObj>());
  382. listObjes[i].deviceParameters = data.listEquipmentData[i];
  383. GameObject item = GameObject.Instantiate(rDataItem);
  384. DataItem dataItem = item.GetComponent<DataItem>();
  385. dataItem.Init(data.listEquipmentData[i]);
  386. // item.SetActive(true);
  387. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count; j++)
  388. {
  389. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  390. }
  391. listObjes[i].dataItem = dataItem;
  392. dataItem.transform.SetParent(listObjes[i].transform);
  393. dataItem.transform.localPosition = listObjes[i].xTag.localPosition;
  394. dataItem.transform.localEulerAngles = new Vector3(0, listObjes[i].isSingle ? 180 : 0, 0);
  395. }
  396. //Debug.Log(data.line);
  397. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  398. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  399. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  400. SaveAllData();
  401. isInit = true;
  402. }
  403. public IEnumerator RandomRange()
  404. {
  405. yield return 2f;
  406. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  407. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  408. List<MachineObj> listMachineObj = new List<MachineObj>();
  409. for (int i = 0; i < 3; i++)
  410. {
  411. if(i<listObjes.Count-1)
  412. {
  413. listMachineObj.Add(listObjes[i]);
  414. }
  415. }
  416. WayFindingManager.Instance.NavigatorServer(listMachineObj);
  417. }
  418. public void ServerInit()
  419. {
  420. // if (data.listCabinetData == null)
  421. // return;
  422. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  423. // for (int i = 0; i < data.listCabinetData.Count; i++)
  424. // {
  425. // if (data.listCabinetData[i].listBladeServerData == null)
  426. // continue;
  427. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  428. // {
  429. // GameObject item = GameObject.Instantiate(rDataItem);
  430. // DataItem dataItem = item.GetComponent<DataItem>();
  431. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  432. // }
  433. // }
  434. if (data.listEquipmentData == null)
  435. return;
  436. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  437. for (int i = 0; i < data.listEquipmentData.Count; i++)
  438. {
  439. GameObject item = GameObject.Instantiate(rDataItem);
  440. DataItem dataItem = item.GetComponent<DataItem>();
  441. dataItem.Init(data.listEquipmentData[i]);
  442. // item.SetActive(true);
  443. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count;j++)
  444. {
  445. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  446. }
  447. }
  448. }
  449. public void SettingMachine( )
  450. {
  451. if (listObjes != null)
  452. {
  453. for (int i = 0; i < listObjes.Count; i++)
  454. {
  455. listObjes[i].gameObject.SetActive(false);
  456. }
  457. listObjes.Clear();
  458. listObjes = new List<MachineObj>();
  459. }
  460. if(BladeServerManager.Instance.listTagTracking!=null)
  461. {
  462. for (int i = 0; i < BladeServerManager.Instance.listTagTracking.Count; i++)
  463. {
  464. BladeServerManager.Instance.listTagTracking[i].gameObject.SetActive(false);
  465. }
  466. BladeServerManager.Instance.listTagTracking.Clear();
  467. }
  468. data.listEquipmentData = new List<MachineParameters>();
  469. for (int i = 0; i < data.line; i++)
  470. {
  471. for (int j = 0; j < data.list; j++)
  472. {
  473. MachineParameters mp1 = new MachineParameters();
  474. mp1.deviceId = (i * data.list + j + 1);
  475. mp1.tagID = -1000;
  476. mp1.offsetPos = new Vector3(0f, 0, 0f);
  477. mp1.eulerAxle = 3;
  478. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  479. mp1.carryingSystem = "承载系统1";
  480. mp1.deviceLocation = "4A-23机房";
  481. mp1.equipmentType = "机柜";
  482. mp1.equipmentModel = null;
  483. mp1.factory = null;
  484. mp1.specification = null;
  485. mp1.listDevicesParameters = new List<DeviceParameters>();
  486. if (mp1.deviceId % 2 == 0)
  487. mp1.listDevicesParameters.Add(dp1);
  488. else
  489. mp1.listDevicesParameters.Add(dp2);
  490. data.listEquipmentData.Add(mp1);
  491. }
  492. }
  493. Debug.Log(data.line);
  494. for (int i = 0; i < listTagid.Count; i++)
  495. {
  496. if (data.listEquipmentData.Count < (i + 1))
  497. {
  498. Debug.Log("a "+listTagid);
  499. Debug.Log(data.listEquipmentData[i].tagID);
  500. data.listEquipmentData[i].tagID = listTagid[i];
  501. }
  502. }
  503. //for (int i = 0; i < data.listEquipmentData.Count; i++)
  504. //{
  505. // GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  506. // obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  507. // Debug.Log(data.cabinetH + " " + data.cabinetW);
  508. // obj.name = data.listEquipmentData[i].deviceName;
  509. // // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  510. // obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  511. // obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  512. // listObjes.Add(obj.GetComponent<MachineObj>());
  513. // listObjes[i].deviceParameters = data.listEquipmentData[i];
  514. //}
  515. //Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  516. //Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  517. //WayFindingManager.Instance.SetLine(leftPos, rightPos);
  518. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  519. for (int i = 0; i < data.listEquipmentData.Count; i++)
  520. {
  521. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  522. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  523. Debug.Log(data.cabinetH + " " + data.cabinetW);
  524. obj.name = data.listEquipmentData[i].deviceName;
  525. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  526. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, (i / data.line) * data.intervalL);
  527. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  528. listObjes.Add(obj.GetComponent<MachineObj>());
  529. listObjes[i].deviceParameters = data.listEquipmentData[i];
  530. GameObject item = GameObject.Instantiate(rDataItem);
  531. DataItem dataItem = item.GetComponent<DataItem>();
  532. dataItem.Init(data.listEquipmentData[i]);
  533. // item.SetActive(true);
  534. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count; j++)
  535. {
  536. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  537. }
  538. listObjes[i].dataItem = dataItem;
  539. dataItem.transform.SetParent(listObjes[i].transform);
  540. dataItem.transform.localPosition = listObjes[i].xTag.localPosition;
  541. dataItem.transform.localEulerAngles = new Vector3(0, listObjes[i].isSingle ? 180 : 0, 0);
  542. }
  543. //Debug.Log(data.line);
  544. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  545. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  546. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  547. SaveAllData();
  548. isInit = true;
  549. }
  550. public void SettingCameraFar()
  551. {
  552. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  553. }
  554. public void OnTrackingFirst(TagTracking tracking)
  555. {
  556. if(isDataInit)
  557. QueryTagData(tracking);
  558. }
  559. public void OnTrackingStay(TagTracking tracking)
  560. {
  561. }
  562. public void OnTrackingFound(TagTracking tracking)
  563. {
  564. // UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  565. if (isDataInit)
  566. QueryTagData(tracking);
  567. }
  568. public void OnTrackingLost(TagTracking tracking)
  569. {
  570. if (isDataInit)
  571. {
  572. if (foundTracking == tracking)
  573. foundTracking = null;
  574. }
  575. }
  576. private void QueryTagData( TagTracking tracking)
  577. {
  578. if (isDataInit)
  579. {
  580. foundTracking = tracking;
  581. tagData = null;
  582. Debug.Log("DGJ ===> QueryTagData" + data.listTagData.Count);
  583. for (int i = 0; i < data.listTagData.Count; i++)
  584. {
  585. if (data.listTagData[i].id == tracking.TrackId)
  586. {
  587. tagData = data.listTagData[i];
  588. break;
  589. }
  590. }
  591. }
  592. //if (state)
  593. //{
  594. // for (int i = 0; i < listEditorTag.Count; i++)
  595. // {
  596. // listEditorTag[i].gameObject.SetActive(!state);
  597. // if (listEditorTag[i].id == tracking.TrackId)
  598. // listEditorTag[i].gameObject.SetActive(true);
  599. // }
  600. //}
  601. }
  602. bool state = false;
  603. public void EditorTag(Text text)
  604. {
  605. text.text = state ? "打开" : "关闭";
  606. text.text += "场景编辑";
  607. state = !state;
  608. DragManager.Instance.state = state;
  609. cubeY.SetActive(state);
  610. for (int i = 0; i < listObjes.Count; i++)
  611. {
  612. listObjes[i].MeshState(state);
  613. }
  614. if (!state && foundTracking!=null)
  615. {
  616. for (int i = 0; i < listEditorTag.Count; i++)
  617. {
  618. listEditorTag[i].gameObject.SetActive(state);
  619. }
  620. for (int i = 0; i < data.listTagData.Count; i++)
  621. {
  622. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  623. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  624. for (int j = 0; j < listEditorTag.Count; j++)
  625. {
  626. if (listEditorTag[j].id == data.listTagData[i].id)
  627. {
  628. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  629. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  630. transform.SetParent(listEditorTag[j].transform.parent);
  631. data.listTagData[i].offestPos = transform.localPosition;
  632. data.listTagData[i].offestrot = transform.localEulerAngles;
  633. transform.parent = null;
  634. Debug.Log("DGJ ===> 保存 Tag " + listEditorTag[j].id);
  635. }
  636. }
  637. }
  638. selectTOldPos = Vector3.zero;
  639. selectTOldRot = Vector3.zero;
  640. DragManager.Instance.triggerState = TriggerState.No;
  641. selectTrigger = null;
  642. }
  643. if(!state)
  644. {
  645. SaveAllData();
  646. }
  647. }
  648. public void SaveAllData()
  649. {
  650. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  651. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  652. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  653. Debug.Log(" 保存成功 " + JsonConvert.SerializeObject(data));
  654. }
  655. private void SaveData()
  656. {
  657. if(data!=null)
  658. {
  659. string _str = JsonConvert.SerializeObject(data);
  660. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  661. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  662. Debug.Log(Application.persistentDataPath + "/Data");
  663. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  664. {
  665. writer.Write(_str);
  666. //writer.
  667. }
  668. //UnityEditor.AssetDatabase.Refresh();
  669. }
  670. }
  671. private void OnDisable()
  672. {
  673. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  674. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  675. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  676. SaveData();
  677. }
  678. }