MachineRoomManager.cs 21 KB

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  1. using Newtonsoft.Json;
  2. using SC.XR.Unity.Module_InputSystem;
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using UnityEngine;
  8. using UnityEngine.UI;
  9. using UnityEngine.XR;
  10. using Ximmerse.XR.Tag;
  11. /// <summary>
  12. /// 大场景生成和Tag管理
  13. /// </summary>
  14. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  15. {
  16. public MachineRoomData data;
  17. public GameObject cabinetObj;
  18. public GameObject bladeServer;
  19. public bool isInit = false;
  20. public MachineRoomTagData tagData;
  21. public List<EditorTag> listEditorTag;
  22. GameObject tagObjPoint;
  23. private List<BladeServerItem> listBSItem;
  24. public TagTracking foundTracking;
  25. public GameObject cubeY;
  26. public Transform leftLine;
  27. public Transform rightLine;
  28. bool isSelect = false;
  29. private Transform selectTrigger;
  30. private Vector3 selectTOldPos;
  31. private Vector3 selectTOldRot;
  32. /// <summary>
  33. /// 临时创建 的tagid
  34. /// </summary>
  35. private List<int> listTagid;
  36. /// <summary>
  37. /// 临时创建 刀片机信息
  38. /// </summary>
  39. private DeviceParameters dp1;
  40. private DeviceParameters dp2;
  41. public void Init()
  42. {
  43. tagObjPoint = new GameObject();
  44. listBSItem = new List<BladeServerItem>();
  45. listTagid = new List<int>();
  46. listTagid.Add(31);
  47. listTagid.Add(61);
  48. listTagid.Add(64);
  49. listTagid.Add(43);
  50. listTagid.Add(3161);
  51. listTagid.Add(3164);
  52. listTagid.Add(4361);
  53. listTagid.Add(4364);
  54. PlayerPrefs.DeleteAll();
  55. if (PlayerPrefs.HasKey("MachineRoomData"))
  56. {
  57. string msg = PlayerPrefs.GetString("MachineRoomData");
  58. Debug.Log("MachineRoomData " + msg);
  59. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  60. //data = new MachineRoomData();
  61. //data.line = 4;
  62. //data.list = 3;
  63. //data.intervalW = 1;
  64. //data.intervalL = 2;
  65. //data.cabinetW = 0.5f;
  66. //data.cabinetH = 1f;
  67. //data.bladeSeverNumber = 4;
  68. //data.bIntervalH = 0.2f;
  69. //data.firstBladeSeverH = 0.4f;
  70. //data.TagOffestPosY = 0;
  71. //data.CameraFar = 3;
  72. }
  73. else
  74. {
  75. data = new MachineRoomData();
  76. data.line = 4;
  77. data.list = 3;
  78. data.intervalW = 1;
  79. data.intervalL = 2;
  80. data.cabinetW = 0.5f;
  81. data.cabinetH = 1f;
  82. data.bladeSeverNumber = 4;
  83. data.bIntervalH = 0.2f;
  84. data.firstBladeSeverH = 0.4f;
  85. data.TagOffestPosY = 0;
  86. data.CameraFar = 3;
  87. }
  88. // data.listCabinetData = null;
  89. data.listEquipmentData = null;
  90. data.listTagData = null;
  91. SettingMachineRoomData.Instance.Init(data);
  92. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  93. // PlayerPrefs.DeleteAll();
  94. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  95. {
  96. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  97. Debug.Log("MachineRoomTagData " + msg);
  98. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  99. }
  100. else
  101. {
  102. data.listTagData = new List<MachineRoomTagData>();
  103. MachineRoomTagData data1 = new MachineRoomTagData();
  104. data1.id = 65;
  105. data1.pos = new Vector3(4.5f, 0, 0);
  106. data1.rot = new Vector3(0, 180, 0);
  107. data1.offestPos = Vector3.zero;
  108. data1.offestrot = Vector3.zero;
  109. MachineRoomTagData data2 = new MachineRoomTagData();
  110. data2.id = 22;
  111. data2.pos = new Vector3(4.5f, 0, 1.8f);
  112. data2.rot = new Vector3(0, 180, 0);
  113. data2.offestPos = Vector3.zero;
  114. data2.offestrot = Vector3.zero;
  115. MachineRoomTagData data3 = new MachineRoomTagData();
  116. data3.id = 23;
  117. data3.pos = new Vector3(4.5f, 0, 3.7f);
  118. data3.rot = new Vector3(0, 180, 0);
  119. data3.offestPos = Vector3.zero;
  120. data3.offestrot = Vector3.zero;
  121. data.listTagData.Add(data1);
  122. data.listTagData.Add(data2);
  123. data.listTagData.Add(data3);
  124. }
  125. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  126. {
  127. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  128. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  129. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  130. }
  131. dp1 = new DeviceParameters();
  132. dp1.deviceId = 1;
  133. dp1.deviceName = "NetView4000_1";
  134. dp1.deviceModel = "NetView4000";
  135. dp1.deviceType = "流量溯源";
  136. dp1.assetTagNumber = "781010G001AAAAAAA";
  137. dp1.serialNumber = "B4U120800057";
  138. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  139. dp1.assetStatus = null;
  140. dp1.deviceStatus = "运行中";
  141. dp1.deliveryData = "2022-11-25";
  142. dp1.enabledDate = "2022-05-31";
  143. dp1.serverUsageType = null;
  144. dp1.typicalModel = null;
  145. dp1.equipmentBrand = "神州数码";
  146. dp1.manufacturer = "神州数码";
  147. dp1.equipmentWeight = 30;
  148. dp1.equipmentPower = 1200;
  149. dp1.originType = "国产";
  150. dp1.collectionCPName = "其它安...";
  151. dp1.resourcePool = "湘潭资源池";
  152. dp1.wherePOD = "PUB1-1";
  153. dp1.networkDomain = "公共域";
  154. dp1.city = "湖南";
  155. dp1.building = "二级楼";
  156. dp1.floor = "5";
  157. dp1.computerRoomName = "507机房";
  158. dp1.computerRoomCoding = "ITC-4300000...";
  159. dp1.cabinetNumber = "P06";
  160. dp1.uMessage = "24-24";
  161. dp1.deviceOrientation = "前";
  162. dp1.manageIP = "10.207.90.50";
  163. dp1.saveIP = null;
  164. dp1.iPMIIP = null;
  165. dp1.businessIP = null;
  166. dp1.projectName = "2021年IT基础...";
  167. dp1.equipmentSupplier = "神州数码";
  168. dp1.assetOwner = "陈国威(chen guo wei)";
  169. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  170. dp1.equipmentBTTOrganization = "中移动信息";
  171. dp1.facilityManagementOrganization = null;
  172. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  173. dp1.businessSystem = null;
  174. dp2 = new DeviceParameters();
  175. dp2.deviceId = 2;
  176. dp2.deviceName = "NetView4000_2";
  177. dp2.deviceModel = "NetView4000";
  178. dp2.deviceType = "流量溯源";
  179. dp2.assetTagNumber = "781010G002AAAAAAA";
  180. dp2.serialNumber = "B4U120800057";
  181. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  182. dp2.assetStatus = null;
  183. dp2.deviceStatus = "运行中";
  184. dp2.deliveryData = "2022-11-25";
  185. dp2.enabledDate = "2022-05-31";
  186. dp2.serverUsageType = null;
  187. dp2.typicalModel = null;
  188. dp2.equipmentBrand = "神州数码";
  189. dp2.manufacturer = "神州数码";
  190. dp2.equipmentWeight = 30;
  191. dp2.equipmentPower = 1200;
  192. dp2.originType = "国产";
  193. dp2.collectionCPName = "其它安...";
  194. dp2.resourcePool = "湘潭资源池";
  195. dp2.wherePOD = "PUB1-1";
  196. dp2.networkDomain = "公共域";
  197. dp2.city = "湖南";
  198. dp2.building = "二级楼";
  199. dp2.floor = "5";
  200. dp2.computerRoomName = "507机房";
  201. dp2.computerRoomCoding = "ITC-4300000...";
  202. dp2.cabinetNumber = "P06";
  203. dp2.uMessage = "24-24";
  204. dp2.deviceOrientation = "前";
  205. dp2.manageIP = "10.207.90.50";
  206. dp2.saveIP = null;
  207. dp2.iPMIIP = null;
  208. dp2.businessIP = null;
  209. dp2.projectName = "2021年IT基础...";
  210. dp2.equipmentSupplier = "神州数码";
  211. dp2.assetOwner = "陈国威(chen guo wei)";
  212. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  213. dp2.equipmentBTTOrganization = "中移动信息";
  214. dp2.facilityManagementOrganization = null;
  215. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  216. dp2.businessSystem = null;
  217. ServerInit();
  218. }
  219. private void Start()
  220. {
  221. #if UNITY_EDITOR
  222. // Init();
  223. #endif
  224. }
  225. private void Update()
  226. {
  227. if (state && tagData != null)
  228. {
  229. for (int i = 0; i < listEditorTag.Count; i++)
  230. {
  231. listEditorTag[i].gameObject.SetActive(!state);
  232. if (listEditorTag[i].id == tagData.id)
  233. listEditorTag[i].gameObject.SetActive(true);
  234. }
  235. }
  236. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  237. {
  238. tagObjPoint.transform.SetParent(foundTracking.transform);
  239. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  240. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  241. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  242. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  243. }
  244. if (Input.GetKeyDown(KeyCode.K))
  245. {
  246. OnTrackingFound(foundTracking);
  247. }
  248. }
  249. List<MachineObj> listObjes = new List<MachineObj>();
  250. public void MachineInit()
  251. {
  252. listObjes.Clear();
  253. listObjes = new List<MachineObj>();
  254. // 重新生成机柜组
  255. data.listEquipmentData = null;
  256. data.listEquipmentData = new List<MachineParameters>();
  257. for (int i = 0; i < data.line; i++)
  258. {
  259. for (int j = 0; j < data.list; j++)
  260. {
  261. MachineParameters mp1 = new MachineParameters();
  262. mp1.deviceId = (i * data.list + j + 1);
  263. mp1.tagID = -1000;
  264. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  265. mp1.eulerAxle = 3;
  266. mp1.deviceName = "设备"+(i* data.list + j+1).ToString();
  267. mp1.carryingSystem = "承载系统1";
  268. mp1.deviceLocation = "4A-23机房";
  269. mp1.equipmentType = "机柜";
  270. mp1.equipmentModel = null;
  271. mp1.factory = null;
  272. mp1.specification = null;
  273. mp1.listDevicesParameters = new List<DeviceParameters>();
  274. if (mp1.deviceId % 2 == 0)
  275. mp1.listDevicesParameters.Add(dp1);
  276. else
  277. mp1.listDevicesParameters.Add(dp2);
  278. data.listEquipmentData.Add(mp1);
  279. }
  280. }
  281. for (int i = 0; i < listTagid.Count; i++)
  282. {
  283. if ((i + 1) < data.listEquipmentData.Count)
  284. {
  285. data.listEquipmentData[i].tagID = listTagid[i];
  286. }
  287. else
  288. break;
  289. }
  290. for (int i = 0; i < data.listEquipmentData.Count; i++)
  291. {
  292. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  293. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  294. Debug.Log(data.cabinetH + " " + data.cabinetW);
  295. obj.name = data.listEquipmentData[i].deviceName;
  296. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  297. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  298. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  299. listObjes.Add(obj.GetComponent<MachineObj>());
  300. listObjes[i].deviceParameters = data.listEquipmentData[i];
  301. }
  302. //Debug.Log(data.line);
  303. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  304. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  305. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  306. RandomRange();
  307. isInit = true;
  308. }
  309. public void RandomRange()
  310. {
  311. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  312. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  313. WayFindingManager.Instance.NavigatorServer(listObjes[randomNum]);
  314. }
  315. public void ServerInit()
  316. {
  317. // if (data.listCabinetData == null)
  318. // return;
  319. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  320. // for (int i = 0; i < data.listCabinetData.Count; i++)
  321. // {
  322. // if (data.listCabinetData[i].listBladeServerData == null)
  323. // continue;
  324. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  325. // {
  326. // GameObject item = GameObject.Instantiate(rDataItem);
  327. // DataItem dataItem = item.GetComponent<DataItem>();
  328. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  329. // }
  330. // }
  331. if (data.listEquipmentData == null)
  332. return;
  333. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  334. for (int i = 0; i < data.listEquipmentData.Count; i++)
  335. {
  336. GameObject item = GameObject.Instantiate(rDataItem);
  337. DataItem dataItem = item.GetComponent<DataItem>();
  338. dataItem.Init(data.listEquipmentData[i]);
  339. }
  340. }
  341. public void SettingMachine( )
  342. {
  343. if (listObjes != null)
  344. {
  345. for (int i = 0; i < listObjes.Count; i++)
  346. {
  347. listObjes[i].gameObject.SetActive(false);
  348. }
  349. listObjes.Clear();
  350. listObjes = new List<MachineObj>();
  351. }
  352. data.listEquipmentData = new List<MachineParameters>();
  353. for (int i = 0; i < data.line; i++)
  354. {
  355. for (int j = 0; j < data.list; j++)
  356. {
  357. data.listEquipmentData = new List<MachineParameters>();
  358. MachineParameters mp1 = new MachineParameters();
  359. mp1.deviceId = (i * data.list + j + 1);
  360. mp1.tagID = -1000;
  361. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  362. mp1.eulerAxle = 3;
  363. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  364. mp1.carryingSystem = "承载系统1";
  365. mp1.deviceLocation = "4A-23机房";
  366. mp1.equipmentType = "机柜";
  367. mp1.equipmentModel = null;
  368. mp1.factory = null;
  369. mp1.specification = null;
  370. mp1.listDevicesParameters = new List<DeviceParameters>();
  371. if (mp1.deviceId % 2 == 0)
  372. mp1.listDevicesParameters.Add(dp1);
  373. else
  374. mp1.listDevicesParameters.Add(dp2);
  375. }
  376. }
  377. for (int i = 0; i < listTagid.Count; i++)
  378. {
  379. if (data.listEquipmentData.Count < (i + 1))
  380. {
  381. data.listEquipmentData[i].tagID = listTagid[i];
  382. }
  383. }
  384. for (int i = 0; i < data.listEquipmentData.Count; i++)
  385. {
  386. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  387. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  388. Debug.Log(data.cabinetH + " " + data.cabinetW);
  389. obj.name = data.listEquipmentData[i].deviceName;
  390. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  391. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  392. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  393. listObjes.Add(obj.GetComponent<MachineObj>());
  394. listObjes[i].deviceParameters = data.listEquipmentData[i];
  395. }
  396. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  397. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  398. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  399. }
  400. public void SettingCameraFar()
  401. {
  402. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  403. }
  404. public void OnTrackingFirst(TagTracking tracking)
  405. {
  406. QueryTagData(tracking);
  407. }
  408. public void OnTrackingStay(TagTracking tracking)
  409. {
  410. }
  411. public void OnTrackingFound(TagTracking tracking)
  412. {
  413. UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  414. QueryTagData(tracking);
  415. }
  416. public void OnTrackingLost(TagTracking tracking)
  417. {
  418. }
  419. private void QueryTagData( TagTracking tracking)
  420. {
  421. foundTracking = tracking;
  422. tagData = null;
  423. for (int i = 0; i < data.listTagData.Count; i++)
  424. {
  425. if (data.listTagData[i].id == tracking.TrackId)
  426. {
  427. tagData = data.listTagData[i];
  428. break;
  429. }
  430. }
  431. //if (state)
  432. //{
  433. // for (int i = 0; i < listEditorTag.Count; i++)
  434. // {
  435. // listEditorTag[i].gameObject.SetActive(!state);
  436. // if (listEditorTag[i].id == tracking.TrackId)
  437. // listEditorTag[i].gameObject.SetActive(true);
  438. // }
  439. //}
  440. }
  441. bool state = false;
  442. public void EditorTag(Text text)
  443. {
  444. text.text = state ? "打开" : "关闭";
  445. text.text += "场景编辑";
  446. state = !state;
  447. DragManager.Instance.state = state;
  448. cubeY.SetActive(state);
  449. if (!state && foundTracking!=null&& tagData!=null)
  450. {
  451. for (int i = 0; i < listEditorTag.Count; i++)
  452. {
  453. listEditorTag[i].gameObject.SetActive(state);
  454. }
  455. for (int i = 0; i < data.listTagData.Count; i++)
  456. {
  457. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  458. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  459. for (int j = 0; j < listEditorTag.Count; j++)
  460. {
  461. if (listEditorTag[j].id == data.listTagData[i].id)
  462. {
  463. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  464. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  465. transform.SetParent(listEditorTag[j].transform.parent);
  466. data.listTagData[i].offestPos = transform.localPosition;
  467. data.listTagData[i].offestrot = transform.localEulerAngles;
  468. transform.parent = null;
  469. }
  470. }
  471. }
  472. selectTOldPos = Vector3.zero;
  473. selectTOldRot = Vector3.zero;
  474. DragManager.Instance.triggerState = TriggerState.No;
  475. selectTrigger = null;
  476. }
  477. if(!state)
  478. {
  479. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  480. Debug.Log(" 保存成功 " + "MachineRoomTagData");
  481. }
  482. }
  483. private void SaveData()
  484. {
  485. if(data!=null)
  486. {
  487. string _str = JsonConvert.SerializeObject(data);
  488. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  489. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  490. Debug.Log(Application.persistentDataPath + "/Data");
  491. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  492. {
  493. writer.Write(_str);
  494. //writer.
  495. }
  496. //UnityEditor.AssetDatabase.Refresh();
  497. }
  498. }
  499. private void OnDisable()
  500. {
  501. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  502. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  503. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  504. SaveData();
  505. }
  506. }